Remove Graphics Remove Scripting Remove Visual Scripting
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Getting developers started with GameMaker

GamesIndustry.biz

It’s been almost 25 years since Dutch professor Mark Overmars created GameMaker, a game engine primarily devoted to 2D graphics and sprites. While major engines like Unity and Unreal Engine also offer 2D tools in addition to cutting-edge visuals, GameMaker keeps things simple with its drag-and-drop visual scripting tool.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

It uses C# as its main scripting language, which is easier to learn and more accessible for beginners. Although it mostly employs C++, it also provides a visual scripting language called Blueprints that lets programmers construct intricate mechanics without knowing how to code.

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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. . Which Game Engine Has The Best Visual Scripting Tools For No-Code Devlopment? Introduction to Visual Scripting. Read the Full Tutorial ?

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Godot 4.0 will discontinue VisualScript

Mircosoft Game Dev

Godot's visual scripting language, VisualScript, was introduced in Godot 3.0, To be clear, this refers to the VisualScript scripting language, and not to visual shaders. Visual shaders are working well and appreciated by many users, so they're not going anywhere. was around was visual scripting.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. This feature further simplifies mobile game development by allowing developers to download or purchase various tools, assets, scripts, and plugins.

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Roblox & Beyond: The Problem with Game Creator Platforms

Deconstructor of Fun

Young kids as players are not as demanding of high-end polish, graphics, or complexity. Soon we will see if this opportunity space is big enough to support startup creator platforms like Buildbox and Manticore: Buildbox is a no-code platform that uses templates and visual scripting to enable the development of mobile games.

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Onward to the new 3D renderer

Mircosoft Game Dev

has been promised to our users as the version that will bring a new state-of-the-art 3D renderer (albeit compatible with a wide range of graphics drivers, hence our choice for GLES 3.0 In particular, the Visual Scripting feature that is already implemented in the master branch and was planned for 2.2 What about existing 2.2

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