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The Top 10 Popular VR Game Development Tools

Logic Simplified

Such VR tools breathe life into the video game mechanics , allowing players to interact with the characters and environment of the game very well. Looking for stunning 3D product renders for your ecommerce website? Autodesk also offers 3ds Max, a similar 3D modeling and rendering software for design visualization, games, and animation.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future). Rendering is significantly more efficient in Godot 4.0, Low level rendering access.

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Does Spine work with USE_INSTANCING?

Cocos

USE_INSTANCING is only for 3D mesh rendering. if you want to reduce draw calls for 2d objects(sprites, labels, and spines), it’s better to follow the batching mechanism.

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Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies.

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2024 Cherry-picks

Mircosoft Game Dev

Backpack Battles Backpack Battles decided to make inventory management the main game mechanic. There is just something about the frustratingly fun mechanics of Arctic Eggs that captured quite an audience who are we to judge your taste? Turn-based mechanics and an RPG flavor round off the experience.

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Cocos Creator 3.8.4 has been released, faster, more stable, and easier to use!

Cocos

This version has not only significantly enhanced performance and rendering but also improved editor experience and stability, which is recommended for everyone to upgrade. Rendering Enhancements 1. The new customizable rendering pipeline mainly has the following benefits: In Cocos Creator 3.8.4 more stable and mature.

Render 52
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GLES2 and GDNative, progress report #2

Mircosoft Game Dev

Apart from that, the month was mostly spent on implementing more 2D items in the renderer as well as working on getting custom shaders running. add line rendering. add ninepatch rendering. add polygon and GUI primitive rendering. add circle rendering. load meshes. render meshes. NativeScript 1.1

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