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Time-sensitive touch Next in our selection is Piano Star: Tap Music Tiles with 25.7M Released back in 2022, the game takes its inspiration from the widely popular Piano Tiles series by Umoni Games. Tiles Hop: EDM Rush!, and one of the clear inspirations behind Piano Star: Tap Music Tiles—the Piano Tiles 3.
. >> see our gaming market predictions As we enter 2025, the digital advertising and mobile gaming industries are transforming remarkably. As always, there are winners and losers, and within mobile gaming, certain genres stand out as clear frontrunners. However, for those of us in mobile gaming, this evolution is no surprise.
Following the high-level trend of hybridization across mobile , more and more casual games have started introducing competitive elements into their live event strategies. With that in mind, are mobile game studios missing out on an important opportunity here to boost engagement? Whoever racks up the highest score wins.
The puzzle genre is a powerhouse in mobile gaming, generating over $7 billion annually in in-app purchases (IAP). In such a highly competitive space, innovation is the key to creating new opportunities, and we've seen that with the rise of Physical Match and Tile Match games. Succeed in the market.
Market Growth Defies Stagnation While some predict a slowdown in mobile gaming, the numbers tell a different story. Contrary to these expectations, mobile gaming is still expanding, driven by a mix of fresh ideas and a steady influx of new players. Here’s a snapshot of the notable shifts in the industry right now.
The AppMagic Hypercasual games recap for the second quarter of 2024 unveils some interesting information about this specific part of the mobile games market. QoQ); Bridge Race (–4% QoQ); Magic Tiles 3 (–12% QoQ); and Build A Queen (–20% QoQ). Now, let’s turn to the newbies at the top.
The big change that always gets mentioned when going from Civ 4 to Civ 5 is one-unit-per-tile (1UPT), which is interesting as 1UPT is purely a mechanical – as opposed to thematic – change. Generally speaking, opinions were divided over (although largely in favor of) the success of one-unit-per-tile.
Core Mechanics of an Endless Runner Game Game mechanics make a video game engaging and challenging for players. The core mechanics involved in an Endless Runner Game include - Player Actions The player interacts in an endless runner game by jumping, sliding, or shifting sideways to avoid obstacles.
In this lesson we will begin to fix this issue by introducing size and reach mechanics. Different creatures can be different sizes, and accordingly may occupy different numbers of tiles, or be able to reach different tiles (such as for attacking). This will help me convert from feet to tiles.
2023 turned out to be no less challenging for the mobile market than the year before. Methodology The report mainly focuses on the performance of the mobile games market in Tier-1 West countries, which include the US, the UK, Australia, Canada, France and Germany. This article is written by Alexandra Doroshenko from AppMagic.
Overview My very first blog project involved creating mechanics for a Tactics RPG. A lot of people asked about making 2D maps and how to use different types of tiles like water vs dirt. For this lesson I created a couple of simple images to use for tile maps. It has everything we did in the previous lesson ready to go.
For a quick and general introduction of the game, it’s a player vs player only CCG game, which limits your cards to only 10 per deck, each game is less than 4 minutes, and it uses a very simple poker-like betting mechanic to keep things interesting. However, Marvel Snap has simplified this mechanic to make it even more accessible.
In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobile gaming venture, which recently secured a $55 million seed round. Together with Mishka, they discuss the highs and lows of Spyke Games, shining a spotlight on their latest sensation, Tile Busters.
Just when the market was becoming overheated with the lockdowns and merge mechanics were the all-new rage among the players. Merge Dragons never strayed from merge mechanics and exclusively contained puzzles that players could solve by merging various items. You were free to do whatever you felt like at any given moment.
Here are some of them: AI-Powered Content Creators Ludo AI: This tool excels at generating gameplay concepts and mechanics based on your preferences. Find character sprites, environment tiles, UI elements, sound effects, and music tracks, all contributed by artists and musicians within the game development community.
It is no secret that puzzle games dominate a significant share of the mobile gaming market. While Match-3 remains the dominant force in this competition, we've seen other subgenres like Merge taking the second place, while others, like Tile Match, showed potential but ultimately fell short.
Township has been on mobile platforms since 2013 and generated around a Billion Dollars in life-time revenues. Playrix - True Behemoth of Casual Mobile Games Founded in 2004, Playrix entered the industry by making premium Match-3 and Hidden Object games. The game was launched in 2011 as a freemium social game first as Google+ (!)
Written by Jesper Gustavsson , Director of Product at SYBO Games and a games industry veteran with 10 years of experience in building and operating mobile games as a product manager. In 2012, Microfun transitioned into the mobile gaming industry with the release of “Super Model” (an RPG fashion game).
Puzzle genre is the second largest, after strategy games, on mobile in terms of in-app purchases. Tile Blast games, defined largely by Peak Games, continued smooth sailing. Peak is stable and controls its sub-genre of tile blasting. Western casual games category broken down into genres and sub-genres.
Most mobile gaming companies bet on incremental innovation as their gateway to success. Instead, we think that Clans would have declined even without Clash Royale (albeit at a slower rate) due to the “law of gravity” that all mobile games face after launch and, therefore, that Clash Royale was net positive. Cover image: Talouselämä. #1
Currently, mobile and web platforms are not available, with support likely coming in Godot 4.1. Previous versions of the engine provided users with a powerful, but obscured mechanism for preparing imported 3D assets. You can probably build half a game with tiles alone! Godot 4 doesn't support C# projects imported from Godot 3.
This analysis is written by Taras Koshelev (Lead Game Designer at My.Games Venture Capital) who focused on game mechanics and loops and Michail Katkoff (Founder of Savage Game Studios) who covered the market and marketability. Puzzle RPGs on Mobile. Gates, which are an ultimate obstacle covering the whole battlefield from tile damage.
Early this year the Turkish mobile startup Dream Games has raised $50 million in new funding ($57.5M Especially since the game seeks to dominate the puzzle genre, which is the largest and arguably the most competitive genre in mobile games. total funding), despite having only soft-launched its first game, Royal Match. It made $5.1
If you’re interested in growing your business on mobile and beyond, look no further. Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. This post is sponsored by Xsolla.
The $3Bn Match & Blast Category Match & Blast games is the biggest sub-category on mobile with $3Bn in net revenues in 2018 and a year-on-year growth of revenues at whopping 28%. Nick Earl, Glu Mobile Inc (GLUU) Q1 2019 Earnings Call Transcript. This sub-category has traditionally been dominated by King. A brilliant addition.
Simulations can be great games, but they tend not to be a good format for turn-based games with transparent game mechanics. It worked extremely well from a mechanical perspective, which is all we needed for early MP testing before the game even had characters, families, and events. The trick is knowing where symmetry is important.
Mat Baker has been making mobile games for 15 years. 2020 was a very good year for mobile games. Puzzle Games in 2020 Puzzle, out of all of the genres and mobile, is the largest one when looking at IAPs only. This increase, sliced by subgenre, was driven mostly by Tile Blast and Puzzle & Decorate. It made $5.1
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