Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)
Brand Game Development
JULY 1, 2019
Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. In my first Designer Diary post for Tasty Humans , I talked about the mechanics of dropping shapes (which represent the titular “Tasty Humans”) in order to fill up the stomach of the each player’s monster. So What Next?
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