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Introducing Julien Solomita as friendly rodent NPC Gustav Gondasa

Astral Clock Tower Studios

Gustav is a prominent NPC with an important questline that will gradually unravel as you explore the six clan lands and complete your Raksaka Proving. He also introduces a new food mechanic , allowing you to craft delectable recipes and enjoy consumable snacks on the go. But thats not all!

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Quest Feedback

Grumpy Gamer

Helping a NPC gets you a pet/sidekick [link] may I chime in? Funny, and builds NPC character (which they don't do much with after). Suddenly, I'm in a horror game and still it uses the mechanics from the general game. Not all spells were required due to different ways to win the game. And please don't try to abuse my FOMO.

Fighting 264
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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention. That can be very tedious and repetitive work.”

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The joys of the anti-farm sim: "Before the Green Moon" by turnfollow

Radiator Blog

But the game doesn't tutorialize this or dispatch an NPC to spell it out. The game also hides a bigger unexplained mechanic: a relationship gifting system. You're just an NPC in their story. Your problems are your own, and the first step is realizing you have a problem. It's hilarious that gifting feels secret.

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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. Destroy the player's expectation that relationship mechanic = main cast member.

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VR & AI – The Future of Gaming?

Played with Fire

AI-driven game mechanics and VRs deep immersion are pushing the boundaries of whats possible in gaming. How does AI improve NPC behavior in games? AI enables NPCs to learn and adapt to player actions, making them more unpredictable and realistic compared to pre-scripted characters. The answer is a resounding yes.

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World! Of! Warcraft!

Grumpy Gamer

Other than the people in my group, everyone else might as well be NPC's. It was really disappointing to discover the Mechanical Golems, excitingly enter battle and discover that I got the same XP as I did for the Bear down the road. I am always annoyed by games that they to make inventory management a game-play mechanism.

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