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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention. That can be very tedious and repetitive work.”

AI 194
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Quest Feedback

Grumpy Gamer

Helping a NPC gets you a pet/sidekick [link] may I chime in? Funny, and builds NPC character (which they don't do much with after). Suddenly, I'm in a horror game and still it uses the mechanics from the general game. Not all spells were required due to different ways to win the game. And please don't try to abuse my FOMO.

Fighting 105
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AWS for Games updates from re:Invent 2023

AWS Games

Guidance for Non-Player Character (NPC) Dialogue on AWS to automate the process of creating a non-player character (NPC) for games and associated game development infrastructure.

NPC 57
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The joys of the anti-farm sim: "Before the Green Moon" by turnfollow

Radiator Blog

But the game doesn't tutorialize this or dispatch an NPC to spell it out. The game also hides a bigger unexplained mechanic: a relationship gifting system. You're just an NPC in their story. Your problems are your own, and the first step is realizing you have a problem. It's hilarious that gifting feels secret.

NPC 59
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Say you’ve got a dungeon that can be played with 1-8 players; how do you scale that for each number of players? What variables tend to wind up being the most fun to have tweaked (enemy hp, numbers, etc)?

Ask a Game Dev

World of Warcraft's old raid system where raids supported only 10 or 25 players are examples of such where tuning and mechanics were modified to specific player numbers. If we have a small number of these encounters in the project, we can do most of this by hand and spend more effort on each one.

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What Game Should I Make First?

DameDev.tv

It allow’s the player to discover the kind of mechanics the game has and how to take control of the situation The first moments often also include figuring out the world or environment,  the enemies, NPC’s and what items (if any) you have at your disposal.

NPC 57
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. Destroy the player's expectation that relationship mechanic = main cast member.