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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Carlsen’s vision for Cocoon sprang from a fascination with game mechanics. This prototype had many worlds, and a lot of the focus was on jumping between them.

Puzzle 257
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The walls are alive with tiny people in Cyborn’s Mixed Reality game Wall Town Wonders

PreMortem.Games

Elements of Steampunk Another highlight is the airplane control mechanism. “We Cyborn experimented extensively to refine the core gameplay mechanics, such as interactions with the town’s miniature citizens and designing activities that feel natural in mixed-reality settings. But I’m happy we put it in already.”

Games 118
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Gatera Studio’s ANTRO turns beats into gameplay

PreMortem.Games

platforming, parkour mechanics and puzzle-solving, all tightly synchronized to a pulsating urban soundtrack. Create a barebones prototype of your game, only with the most essential features for it to work. For each week you need to create the prototype, you will need a year to finish the whole game.

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

Publishers and studios are constantly looking for new ways to improve these, whether it’s with more powerful ad creative to boost UA or by adding new gameplay mechanics and features to improve player retention. They’re a great way of boosting engagement by providing players with new and exciting ways of enjoying an existing game.

Mechanics 239
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Where to find and how to pick the right trend for your hypercasual game

PreMortem.Games

AZUR have provided extended commentary on the matter: “We rely on internal analytics, test hypotheses across thousands of prototypes, and monitor various ongoing projects. Also, if a game mechanic has high retention, but other metrics are not as promising (e.g., Which social media platforms do you mostly use to search for trends?

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. Although it mostly employs C++, it also provides a visual scripting language called Blueprints that lets programmers construct intricate mechanics without knowing how to code.

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Carlsen’s vision for Cocoon sprang from a fascination with game mechanics. This prototype had many worlds, and a lot of the focus was on jumping between them.

Puzzle 104