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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

Publishers and studios are constantly looking for new ways to improve these, whether it’s with more powerful ad creative to boost UA or by adding new gameplay mechanics and features to improve player retention. They’re a great way of boosting engagement by providing players with new and exciting ways of enjoying an existing game.

Mechanics 236
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How To Play-Test the Rules of Your Board Game

Brand Game Development

Game rules are how we regulate the mechanics of our games so that they are consistent with the messages we want to send to players. This guide comes in four parts: What are some guidelines for writing good rules? What are some guidelines for writing good rules? Brandon: What are some guidelines for writing good rules?

Mechanics 130
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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). The Mechanic I. I was looking for suitable solutions for having both views in the mechanic of the game. Master in Integrative Design. The Mechanik II.

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

As we were prototyping there was still a feeling the game needed more action. Thus I make an effort to use purchased art assets only as a starting point to then be modified into something more unique and fitting of the aesthetic.” “We built a prototype in our spare time and saw the potential. But that’s not all.

Studios 104
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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

They wanted to break away and create something different, so they started prototyping game ideas to work on. “We Dredge was one of the game ideas that we prototyped very early on. This allowed us to solidify our narrative over time instead of being rigidly prescriptive from the start and writing ourselves into a corner.

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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

They wanted to break away and create something different, so they started prototyping game ideas to work on. “We Dredge was one of the game ideas that we prototyped very early on. This allowed us to solidify our narrative over time instead of being rigidly prescriptive from the start and writing ourselves into a corner.

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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ll also be writing responses for Will. To give a good example, I suck at writing rules and they don’t really interest me. Sarah: I’m the one who makes the early prototypes and I’m in charge of the playtesting. Some prototypes I prepared (at The Game Crafter) were actually so nice that it worked against us.