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How to become a 3D Lighting Artist

CG Spectrum

Lighting helps integrate various 3D elements (effects, props, characters, etc.) Creating or applying light rigs based on concept art or on set reference. while also helping to set the mood or tone of a shot. Lighting artists also need to consider external elements like the weather and time of day (e.g.,

Film 98
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A Breakdown for Budgeting: How to?

Filmustage

Each necessary element of the script will be highlighted in a particular color and sorted into the following categories: cast, props, locations, costumes, sound, etc. Also, you have to mark some special situations when you may need special equipment, for example, an underwater rig or telescopic crane. International license.

Prop 52
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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Retopology is an essential step in creating 3D models for animation, games, and other interactive media. What is level of detail (LOD)?

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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Today we're serving up some seriously exciting updates, including a look at our new, custom game cursor; updates on our new player character's rigging and animation; and a sneak peek at our newest WIP level area. With the armor and character revisions completed, Nick moved on to a brand new task: a dungeon prop list! Check it out!

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Back in the world of environmental concepts, another of our artists, Ila, took on a concept from our ever-growing list of items and props. Next up in the realm of items and props are the Kotakayan weapon concepts pictured below that were created by our super talented Concept Artist, James. link] Rigging / Animation.

Dev 52
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The Kristala Dev Blog - Issue #24

Astral Clock Tower Studios

To round out this sprint, Joe started working on a bunch of props that will be found in Nasonder. Game Production / Rigging / Animation. This sprint, Game Producer Allie continued her work on the rigging and skinning for the revised model of our female main character, ensuring its skeleton and controls were sound.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Shelly is an incredibly talented modeler and texture artist who's extremely skilled at creating realistic and lifelike props, foliage, and furniture. With flowers and foliage out of the way, Shelly's next task was to create a few props and pieces of furniture that can be used throughout our Nisargan level areas.

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