Godot 3.4 is released with major features and UX polish
Mircosoft Game Dev
NOVEMBER 6, 2021
Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Morris Arroad ( mortarroad ) has worked on using a more reliable algorithm from Bullet to generate physics convex hulls from meshes. now defaults to using it for lossless texture compression instead of PNGs, thanks to work from Morris Arroad ( mortarroad ).
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