This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
. >> see our gaming market predictions As we enter 2025, the digital advertising and mobilegaming industries are transforming remarkably. As always, there are winners and losers, and within mobilegaming, certain genres stand out as clear frontrunners.
In general, non-gamers do not have a good opinion about playing mobilegames. And discussing the benefits of playing mobilegames is a bit of a controversial topic. But before knowing the benefits, let us discuss mobilegames. But before knowing the benefits, let us discuss mobilegames.
Embarking on the ambitious journey of mobilegame development is akin to setting sail on uncharted waters. The path is fraught with multifaceted challenges for any game development company or mobilegame development services provider. How to Start MobileGame Development?
With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobilegames. These games offer different gaming experiences, target different audiences, and have unique testing requirements for game QA. Can MobileGames Be AAA?
“Many game developers at that time were trying to replicate experiences like TRPGs, Werewolf, or lateral thinking puzzles with ChatGPT,” he explains. “I discovered RPG Maker when I was 12 and became hooked on game development,” he shares. Integrating ChatGPT into the game posed its own set of challenges.
Alrighty then, lets kick off the predictions with the Puzzle genre! PuzzleGames Continued to Grow. Western casual games category broken down into genres and sub-genres. Puzzle genre is the second largest, after strategy games, on mobile in terms of in-app purchases.
In the second edition of The Alumni Effect, we’re focusing on another industry powerhouse: Activision Blizzard, which also includes the mobilegaming giant King. Out of the 28 companies that raised funding: — 17 making PC&сonsole games, of which six are also developing for mobile platforms. —
Mobilegame developer and publisher Pixel Federation entertains more than 140M players worldwide with popular mobilegames, including ‘ Diggy’s Adventure ,’ ‘ Trainstation 2 ,’ ‘ Puzzle Adventure ,’ and ‘ Port City.’
The mobile market continues to evolve rapidly, driven by shifting user behaviors, technological advancements, and emerging economic trends. Sources: Sensor Tower State of Gaming 2024 Data.ai 2023 was a challenging year for the mobilegaming market.
This battle royale sensation has taken the gaming world by storm, offering fast-paced action, engaging building mechanics, and a vibrant virtual world. With regular updates and a thriving community, Fortnite continues to be one of the best mobilegaming apps, delivering an adrenaline-packed experience on the go.
Youtube Listen on Spotify Playrix is the third largest mobilegame maker in the world You likely know Playrix from its hit titles Homescapes, Gardenscapes, Fishdom, and Township. They’re also one of the very few mobilegaming companies that have bounced back to the previous heights after Apple’s privacy changes.
Mobilegaming has experienced an unprecedented surge in recent years, with iOS emerging as a prominent platform for game development. For aspiring game creators, venturing into iOS mobilegame development services can be thrilling and rewarding. Tip #2: How to make an iOS Game?
Earlier the game players were constricted to play online games such as simple puzzles to adventures series only on the desktop, but the massive development of mobiletechnology within the past few years has brought a noticeable change in the game application development industry.
Eric is a media strategist, quantitative marketer, and author who has spent his career working for transformative consumer technology and media companies. Eric is the author of the book Freemium Economics and the founder of Mobile Dev Memo , the ultimate growth blog and podcast. Access all of our previous predictions.
CASHING OUT: The actual Stars balance a game publisher earns can be reinvested in ads promoting the app , which in theory cuts out a lot of the “middle man” costs necessary for a publisher to pay in standard mobilegaming. As such, we’ll start seeing many of these games spread beyond Telegram as a platform.
Written by Ethan Levy , who is always looking for worthy, free-to-play mobilegames for the N3TWORK Scale Platform. Ask him about a free, $10,000 UA test for your game. Netflix games will start on mobile. Next Games has soft-launched Stranger Things: Puzzle Tales, a free-to-play story-driven puzzle adventure RPG.
. “I’d watch amazing animated movies like Shrek, and I’d think, wouldn’t it be great to see something this good about Jesus Christ” After gaining experience making mobilegames, Vysochanskiy’s development studio SimulaM decided that his dream project should be interactive. So I thought, why not me?”
Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobilegame execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobilegame recession”.
This article is the last and, the most important piece of the “scaling” puzzle focusing on the nothing less than the game that is being promoted and the teams that are promoting it. Hoping that your game is going to become a cultural phenomenon is a super long shot and often requires access to a top IP that can be very expensive.
Eric sits down with Rachit Moti at Layer Licensing to discuss how to discover and manage licenses and how his technology works. on mobile in first 2 years PUBG Mobile hits $9B in lifetime consumer spending Last week's Leaders Summit demonstrated the huge potential of the $6.8bn MENA market $1.5 Until next week. ?
This analysis will give you a full overview of the Strategy games genre, which is the second-largest genre in the Western markets after puzzle. This makes the genre second largest on mobile in (outside key Asian markets) after Puzzlegames. Strategy games also represent nearly a half of all Mid-Core revenues.
In our comprehensive guide, we explore some of the most popular positions in film and games to help you determine which role suits you best in terms of your interests, career aspirations, and skillset. Concept art software Concept artists use traditional and technological approaches to create their art, often working in 2D and 3D.
This is why a strategy is key, instead of simply acquiring a bunch of games and thinking that running xpromo video ads in your normal ad placements will be effective. You can start with a genre-targeted approach, which works very well for arcade, casual, and casino portfolios (see King’s giant puzzle portfolio).
What we especially love is Rovio decided to make this an affordable premium game, rather than F2P. So ads won’t ever spoil what is arguably a perfect mobilegame. That, slapped on with some vibrant colours, cute art style, and upbeat music, made playing this game a treat. Stranger Things: Puzzle Tales by Next Games.
LostTrainDude: Where do you think improvement and evolution lie in the future of adventure games, considering their heavily-scripted nature? Is it in technology or in better design? What is it that you would like to see in an adventure game and didn't yet? Do you ever think about that segment of games?
LostTrainDude: Where do you think improvement and evolution lie in the future of adventure games, considering their heavily-scripted nature? Is it in technology or in better design? What is it that you would like to see in an adventure game and didn’t yet? Do you ever think about that segment of games?
I believe that the deprecation of the IDFA will catalyze a period of accelerated consolidation in the mobilegaming space via M&A. Smaller, single-gamemobilegaming studios will see their growth trajectory obstructed completely and suddenly. The valuations of these companies will drop rapidly.
The round also saw contributions from two top tier funds; Balderton Capital and Makers Fund Dream Games (who are hiring…) is now responsible for setting a record for the single largest Series A round ever raised by a Turkish company. Thus a full breakdown of the newly released game is warranted. It made $5.1 With $3.7B
of total revenue ( Earnings Release ) Slide from quarterly report In the prepared statements from the publisher, one can read that CEO Robert Antokol states that Playtika takes credit for the great performance they have seen in the casual market: “We saw excellent results from our casual games which grew 14% year-over year.
These efforts were hampered by what it identified as increased market competition, particularly in the puzzle genre. H atch was ultimately shut down after very public attempts to sell the platform and technology, but which didn’t yield any buyers. Rovio has one of the most famous mobilegaming IPs on the planet, Angry Birds.
Mat Baker has been making mobilegames for 15 years. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzlegame aficionado. Special thanks to Niek Tuerlings for the Merge Game insights. 2020 was a very good year for mobilegames. Previously at King and Glu.
Elaborated below: 1) Who will play the game? Just try to picture who is going to play the game. Common answers are: Everyone, e.g.: this is a nice puzzle, tower defense, casual, etc. A mainstream audience, e.g.: an RPG, FPS or strategy game. A niche audience, e.g.: an adventure game, turn-based strategy, etc.
Summarizing an entire year of mobilegaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobilegaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobilegames.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content