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The Secret Behind Building a Great Mobile Game

Big Games

But in today’s competitive world, the players are unaware of about 80% of the games, while 20% of the games are unprofitable and are removed from the online medium. What Makes a Great Mobile Game? We have first understood the success strategy of a mobile game. Building a Riveting Mobile Game.

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Game Art Studio: The Future of Game Development?

iXie gaming

This is why game art studios have emerged over the past decade. Instead of working on the next big blockbuster title alone, game art studios help companies create their titles with minimal financial investment. Many ask if there is a future for these developers who spend years developing these games. Isometric art.

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Games Industry Events in the UK and Europe 2023

OPM Jobs

February 2024 events and dates TBC Hyper Games Conference Global 2nd – 3rd | Online A business event for mobile game and web3 game industry leaders, connecting game developers with publishers and game services around the world. Teams typically represent a studio/company. Find out more.

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10 Tips on How to Make an iOS Game for Beginners

Big Games

Mobile gaming has experienced an unprecedented surge in recent years, with iOS emerging as a prominent platform for game development. For aspiring game creators, venturing into iOS mobile game development services can be thrilling and rewarding. Tip #2: How to make an iOS Game?

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Tips that Will Guide You to Build Successful iPad Game Development

Big Games

The mobile game industry is challenging at the same time it is the most rewarding industry that has abundant opportunities for the developers. Many of the game development companies have made incredible games, however, there are few games that haven’t made it in the market. . Amazing UX/UI.

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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

This one is written by Om Tandon (Director of User Experience, DIGIT Game Studios) and Abhimanyu Kumar (Mobile Games Consultant). Product differentiation is driven by UX, art styles, production quality and minor meta systems such as quests and saga maps. To make sure you don’t miss on all of the ?content

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Product Mindset: Why Does Your Team Need It, and Is It Worth Cultivating?

Deconstructor of Fun

Konstantin Mitrofanov , Chief Product Officer of Belka Games (a studio that has quietly racked up half a billion in revenues) shares practical steps on how they were able to create an organization that is both autonomous and highly successful.

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