more8bit’s Bleak Sword showcases a minimalist approach to mobile game design
Unity Blog
APRIL 19, 2023
See how more8bit kept development streamlined with a clear vision and smart prototyping to launch Bleak Sword , an Apple Arcade hit.
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Unity Blog
APRIL 19, 2023
See how more8bit kept development streamlined with a clear vision and smart prototyping to launch Bleak Sword , an Apple Arcade hit.
GamesIndustry.biz
AUGUST 14, 2024
A new report by mobile game company Sandsoft says that 81% of mobile developers are working on a new title, while 83% have raised capital to develop, launch, or market a game. The majority of developers (47%) are testing a prototype, while 9% are at the soft launch stage. Read more
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CrazyLabs
OCTOBER 18, 2023
In the competitive world of mobile game development, creating captivating and enjoyable gaming experiences is paramount. Mobile games prototyping emerges as a crucial step in the game development process, enabling developers to iterate, test, and refine their game mechanics before the final production phase.
PreMortem.Games
FEBRUARY 20, 2023
No wonder it scores so well as mobile games. There’s a bunch of games inspired by it, and you can check out the most important ones in the dashboard below. views on TikTok, and it also has a ‘simulator’ following in the mobile games industry. DIY gives people a sense of community and achievement. views on TikTok.
Big Games
SEPTEMBER 20, 2021
But in today’s competitive world, the players are unaware of about 80% of the games, while 20% of the games are unprofitable and are removed from the online medium. What Makes a Great Mobile Game? We have first understood the success strategy of a mobile game. Building a Riveting Mobile Game.
PreMortem.Games
APRIL 21, 2023
In addition to the series of articles about hypercasual games and the social media trends that inspire them, AppMagic talked to AZUR Games and FreePlay, both developer and publisher in the mobile- and hypercasual games market. How do you track mobile market trends? AZUR Games: “We test creatives very rarely.
AWS Games
MARCH 6, 2024
Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Another demonstration will allow lounge visitors to play video games streamed from Amazon Luna while learning about the studios and services involved in the development process.
PreMortem.Games
MARCH 13, 2024
I lean heavily on text for as long as possible, postponing prototyping until it’s absolutely necessary. I’m not a mobile gamer, but I did enjoy Fallout Shelter and wrongly thought that the 3D world and 2D characters should be pretty easy to make work. From there, it’s all about iteration. This is a tricky question.
Mnenad
SEPTEMBER 29, 2020
This is the story of the mobile game Countryball Potato Mayhem - my first ever published, solo indie game. Let's see how it all started as a whacky prototype and if it became a great success or an epic failure.
Game Daily
MAY 19, 2023
As exhibited by this research with Analytics Edge, gaming advertisers relying solely on attribution for decision-making are increasingly leaving money on the table. A combination of Creative Prototyping with a robust Creative Success Framework could unlock opportunities to do just that Do your teams have the right objectives?
Logic Simplified
APRIL 1, 2024
It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies. This decides whether the game is worth pursuing or not. GDD is updated regularly. 05 RISINGMAX INC. Rising Max Inc.
Game Analytics
NOVEMBER 15, 2022
With their short cycles and simple gameplay, crafting a hyper-casual title means you can learn important skills across game design and monetisation, which you’ll need for success in the mobile games industry. But how do you get started building a hyper-casual game? Prototyping, testing and analytics.
Big Games
NOVEMBER 13, 2023
Dive in to explore the madness that goes into creating games that play beautifully. It’s the IDEA that makes games successful: The whole presence of the game revolves around that idea that makes the foundation of a mobile game development process. Trust your gaming vision with Hashbyte!
Moonmana
JUNE 7, 2023
This time we’ll unveil the most common reasons why studios choose Unity for creating a game for Android in 2023. Keep on reading and find out what it takes to build a highly-rated mobile game by using the Unity engine and what you should be ready to go through. Is Unity Good for Mobile Games?
Moonmana
DECEMBER 27, 2022
Mobile games are currently at the peak of their popularity. They continue to attract diverse audiences all over the globe, and game developers, for their part, continue offering unique and thrilling titles to suit any taste. . Game development companies catch the wave and try to please picky gamers with compelling mobile games.
Deconstructor of Fun
FEBRUARY 7, 2021
Eric is the author of the book Freemium Economics and the founder of Mobile Dev Memo , the ultimate growth blog and podcast. It is tempting for mobile games marketing teams to think of 2021 as being dominated by Apple’s impending new privacy policy for iOS, App Tracking Transparency (ATT). Access all of our previous predictions.
Game Daily
DECEMBER 1, 2022
Launch with a strong first impression Ads are typically the first part of a game which players will see and as we all know: first impressions count. In a global study, more than 50% of mobile gamers who downloaded a new game, had heard about it at least one week earlier 2. 5 Chi-squared test of 16 Gaming A/B tests.
PreMortem.Games
JULY 17, 2023
First person slasher genre Triternion was officially founded in 2017, but the roots go back as far as 2014 when two developers built the initial prototypes and explorations in the first person slasher genre. “The indie game developer scene in Slovenia is growing, but is still relatively small.
Game Refinery
APRIL 6, 2023
With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention).
Deconstructor of Fun
JUNE 3, 2024
Here are some impressive stats: Voodoo maintains an average of roughly 100 prototypes in progress at all times, reflecting a massive stream of game development ideas. They test around 1,000 prototypes each year, demonstrating their dedication to exploring a wide array of concepts. The death of hypercasual — what happened?
PreMortem.Games
SEPTEMBER 4, 2024
From that moment, Ikpeme was determined to bring the game to life. With the help of a graphic designer, the team built their first prototype in just three months. Nouns Hunt won Best Mobile Game at the Ark Pitch, organized by Africacomicade in October 2023. It was simple yet powerful, and it stuck.
PreMortem.Games
MARCH 8, 2024
Our goal is to create games that resonate with people worldwide, regardless of age or gender, with non-verbal gameplay. However, the United States stands out as the largest market, accounting for 30-40% of total revenue, so we always start prototype testing there.
Deconstructor of Fun
OCTOBER 1, 2024
Whenever we write critical posts about a game, the team seems to fire up to “prove Deconstructor of Fun wrong!” It’s well-known that our analysis of Call of Duty Mobile was printed on the wall of the studio to motivate the team to beat our early predictions. Brawl Stars looks and plays like a mobile MOBA. Down But Not Out!
Big Games
JANUARY 8, 2024
While still in the early stages, it offers promising rapid prototyping and brainstorming potential. Visual Scripting And No-Code Solutions Bolt for Unity: This visual scripting editor within the Unity game engine allows you to build game logic without writing code.
Cocos
SEPTEMBER 14, 2023
GitHub - axmolengine/axmol: Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A axmol is just a fork of cocos2d-x-4.0: A fork of Cocos2d-x-4.0) release notes Add experimental WebAssembly build support(WebGL 2.0) fmtlib: 10.0.0 ==> 10.1.0 FreeType: 2.13.0 ==> 2.13.2 llhttp: 8.1.1 ==> 9.0.1
Deconstructor of Fun
MARCH 14, 2023
Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobile game execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobile game recession”.
Big Games
JANUARY 30, 2024
Platform Compatibility You should consider the platforms your game will be available on, such as consoles, PCs, mobile devices, or virtual reality. You must ensure that the free game design software you choose supports the platforms you intend to target, as each platform may have unique requirements and capabilities.
Mircosoft Game Dev
AUGUST 10, 2017
The first big mistake most developers make is starting with pretty art, making a simple prototype, and then expect to develop the rest of the game the same way. Starting over, is the game commercially viable? Wait, shouldn't a prototype come first? After a good idea, the most natural action is to prototype it.
Deconstructor of Fun
DECEMBER 27, 2022
While these are not directly gaming-related news, both Meta and FTX were significant players in the gaming ecosystem. Meta’s venture into the metaverse coincided with Apple’s privacy changes and resulted in the loss of the platform as the number one ad channel for mobile games. And the same happened to Metaverse.
Deconstructor of Fun
JANUARY 22, 2020
In 2018, Fortnite and PUBG were tearing up the charts making all us mobile designers look bad. How was a cosmetic-only economy the #1 revenue generator on mobile? 2019 continued this trend, with PUBG Mobile still being the #1 game on mobile. How were they getting away with terrible control schemes?
Deconstructor of Fun
JANUARY 21, 2021
Strategy Games in 2020 Strategy games, which are composed out of 7 sub-genres, generated $5B in net revenue during 2020 growing IAP revenues by 21% while the downloads were up 9% year-over-year. This makes the genre second largest on mobile in (outside key Asian markets) after Puzzle games. Then Yu-Gi-Oh came along.
Grumpy Gamer
JANUARY 1, 2018
But besides a few mobile games to waste some time, I didn't really play anything else. I hear from friends about all the games they played and I wonder "where do you find all the time?" Start working on a game. To be clear, my goal in 2018 is to start working on a game that will eventually ship.
Moonmana
APRIL 7, 2023
Unity is considered the best solution for mobile game development. Unity is the best option for indie developers and mobile game projects. Pros of Unity Game Engine Advanced cross-platform interoperability allows for games to be launched on all significant mobile, VR, desktop, console, and TV platforms, besides the Web.
Deconstructor of Fun
JULY 11, 2023
For example, under a hybrid regime, it might make sense to be together for 1-2 full weeks for road mapping, brainstorming, prototyping, or unsticking a team from a tough problem. In other words, even within the same company, there are different areas of work that require higher or lower touch or interaction.
Deconstructor of Fun
OCTOBER 17, 2022
In order to achieve that goal, the game had to overcome two major challenges: it had to be free-to-play and it had to appeal to the Chinese audience. Given the lack of copyright enforcement, all western games were pirated, making premium games a losing proposition. Nobody believed mobile shooters could be big in the west.
Deconstructor of Fun
DECEMBER 11, 2019
Source: Mobile Gaming Industry Analysis for H1 2019. Archero had a soft-launch period of 2-3 months, and probably the same amount of time before that for prototyping and design iteration. billion users in the IronSource network over two years, of which 660 million play hypercasual games.
Designer Notes
OCTOBER 14, 2021
Hence, themed victory conditions were out for Old World , but we needed something in place, especially since we were playing MP within a few months of early prototyping. A set of varied goals is now standard practice in mobile gaming, and if it can work for a game played with a thumb, it can also work for a 4X game.
CG Spectrum
JUNE 10, 2024
Software used by professional game designers: Unreal Engine/Unity Blueprint/C# Microsoft or Google Office software for documents, spreadsheets, and presentations Art software (e.g., Game design jobs in the industry Game designers are required for all types of video games—from console to online to mobile.
Deconstructor of Fun
NOVEMBER 10, 2020
Travis Boatman : Travis has held senior leadership positions at a bunch of major gaming and mobile gaming companies including Mattel, JAMDAT, EA, and Zynga. a mobile and PC games studio located in Southern California. And they will soon launch their new mobile shooter called Catalyst's Black.
Deconstructor of Fun
DECEMBER 13, 2022
TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy ? Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. ✉️ Received this email from a friend?
Deconstructor of Fun
JANUARY 24, 2022
Summarizing an entire year of mobile gaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobile gaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobile games.
Radiator Blog
JULY 6, 2021
Some people may be familiar with my past work : uncanny CG beefcake sex games that toy with hardcore gamer aesthetics, which only run on laptop / desktop computers. For the longest time, I've wanted to make a gay mobile game, but I was unsure how to get my queer politics past Apple and Google's anti-sexuality censors.
Deconstructor of Fun
MARCH 22, 2021
Early this year the Turkish mobile startup Dream Games has raised $50 million in new funding ($57.5M total funding), despite having only soft-launched its first game, Royal Match. Dream Games was founded by two of Peak’s former Product Directors. Thus a full breakdown of the newly released game is warranted.
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