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Report: 81% of mobile developers working on new titles

GamesIndustry.biz

A new report by mobile game company Sandsoft says that 81% of mobile developers are working on a new title, while 83% have raised capital to develop, launch, or market a game. The majority of developers (47%) are testing a prototype, while 9% are at the soft launch stage. Read more

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more8bit’s Bleak Sword showcases a minimalist approach to mobile game design

Unity Blog

See how more8bit kept development streamlined with a clear vision and smart prototyping to launch Bleak Sword , an Apple Arcade hit.

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5 Tips for Mobile Games Prototyping

CrazyLabs

In the competitive world of mobile game development, creating captivating and enjoyable gaming experiences is paramount. Mobile games prototyping emerges as a crucial step in the game development process, enabling developers to iterate, test, and refine their game mechanics before the final production phase.

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Indie spirit in Japan and Switzerland: Rinaldo Wirz on captaining Momo-pi

GamesIndustry.biz

Founded in 2018 but working together on a small prototype project in the years leading towards the group’s official foundation, this loose collective of developers has crossed cultures from Europe to Japan and worked on award-winning titles for both mobile and consoles, both alone and with major Japanese publishers. Read more

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DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

No wonder it scores so well as mobile games. views on TikTok, and it also has a ‘simulator’ following in the mobile games industry. At some point, Ora (one of the founders) had a dream about a field of breasts, and when she mentioned it to her son, who is the CEO of the company, he decided to develop a prototype.

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Where to find and how to pick the right trend for your hypercasual game

PreMortem.Games

In addition to the series of articles about hypercasual games and the social media trends that inspire them, AppMagic talked to AZUR Games and FreePlay, both developer and publisher in the mobile- and hypercasual games market. How do you track mobile market trends? Do you test ad creatives before creating a prototype?

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

But also looking out for publishing or funding deals for our own original concepts and prototypes.” It’s a fully animated social game for mobile and desktop. “By providing top-quality game development from A to Z. So we are open to new opportunities for co-development or work for hire.