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Fruit Ninja-creator Luke Muscat on the highs and lows of solo development “I’m just super motivated” 

PreMortem.Games

Luke Muscat is no stranger to success in the mobile gaming world. To find his first solo project, he developed a new brainstorming approach: he built a prototype in roughly 100 hours and let people play it. I build a prototype in roughly 100 hours, and then make a video about it for my YouTube channel and let people play the prototype.

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention).

Mechanics 239
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2018 Goals

Grumpy Gamer

But besides a few mobile games to waste some time, I didn't really play anything else. Well, all that is going to change in 2018, and now that my blog is fully operational, I hope to write about what I'm playing. It's not stage fright, it's more that I over prepare and end up spending months writing the talk and stressing about it.

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2018 Goals

Grumpy Gamer

But besides a few mobile games to waste some time, I didn’t really play anything else. ” Well, all that is going to change in 2018, and now that my blog is fully operational, I hope to write about what I’m playing. I quite enjoyed West of Loathing as well (no rage quitting). And I promise not to just b h about them.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I left gamedev entirely for five years, because I was burned out from working on yet another F2P mobile casino game or whatever soulless product would feed my family.” Then I write down everything I consider relevant into spreadsheets to compare them all. This finally leads me to prototyping and validation.

Dev 160
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Godot XR progress update June 2021

Mircosoft Game Dev

The implementation within the mobile renderer was merged into master while support for the clustered rendering is functional but has a number of loose ends to tie up and can currently be evaluated through this draft PR. Further Mobile renderer improvements in Godot 4. Godot 4 OpenVR prototype plugin.

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

He also enjoys writing science fiction in what little spare time he has. Imagine, car companies can do preliminary tests to measure how a new vehicle concept will perform even before building a prototype! For example, Java is relied on for mobile developments, especially Android.

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