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Cosmic Lounge nets €4 million to use AI tech to create mobile puzzle games

Game Developer

The studio was quietly formed in 2022 by a group of former King, Seriously, and Next Games developers.

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Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?

Deconstructor of Fun

And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. A very casual summary of the casual puzzle player demographics. Puzzle RPG is the first thing that comes to mind for puzzle games that target a male audience.

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The top 22 mobile games of 2022

Game Analytics

Army Commander by Lion Studios. But Army Commander by Lion Studios seemed to nail this on the head. Masters of simulation, this studio is renowned for making popular sim games for mobile. But not only is it the first to make it to mobile, it’s also the first one to be free to play. If done well.

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Hypercasual games market keeps shrinking, still 3.38 billion downloads last 3 months

PreMortem.Games

The AppMagic Hypercasual games recap for the second quarter of 2024 unveils some interesting information about this specific part of the mobile games market. Wood Nuts: Screw Puzzle The first game on the list is a title by Zego Studio: Wood Nuts: Screw Puzzle. Now, let’s turn to the newbies at the top.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres” Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. His first game, mobile RPG Soulvars , started out as a passion project. I feel like I was put on Earth to make this game”, he says.

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

Following the high-level trend of hybridization across mobile , more and more casual games have started introducing competitive elements into their live event strategies. This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features.

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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion. Previous to making their own indie games, the studio’s background was in advertising and product design. This gave the studio a bit of an outsider perspective.

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