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The rise of hybridization in mobile games has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events. Race events are most commonly active for a few days at a time, during which several races can be initiated.
With all that immense popularity, its perhaps unsurprising to note that anime has crept into the mobile market, too. Some titles, such as Umamusume: Pretty Derby, have taken things one step further by taking a multimedia approach, with mobile games, anime, and manga series all coexisting and building an ever-expanding universe.
Supercell is ready to move beyond mobile, as the company today confirmed that it has acquired a majority stake in Melbourne-based Ultimate Studio "to explore Supercell's ambitions to expand to other platforms."
From national calendar days to religious holidays, seasonal events are a great way for mobile games to find new and exciting ways to drive player engagement. We’ve updated the blog post with new seasonal event implementation examples and best practices for introducing seasonal events into your mobile game.
In this blog post, we would like to highlight some examples of how Pride showed on mobile during this year’s Pride month. Zooba: Zoo Battle Royale Games (Wildlife Studios). Wildlife Studios kicked the month off by announcing “ Faye ,” the first transgender character in Zooba: Zoo Battle Royale Games. Conclusion.
The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics. “We
Following the high-level trend of hybridization across mobile , more and more casual games have started introducing competitive elements into their live event strategies. With that in mind, are mobile game studios missing out on an important opportunity here to boost engagement?
Millions of mobile games are out there battling for engagement, yet only a few titles manage to fight their way to the top. Tencent’s PUBG Mobile, and Riot’s League of Legends: Wild Rift) might just have the answers you’re looking for. Their secret to success? Mastering the art of LiveOps.
and Deconstructor of Fun’s latest collaborative report, we dive deep into a comprehensive analysis of the mobile gaming sector and which genres are defying the economic slowdown. Nevertheless, mobile gaming represents a whopping 61% of all games revenue , a number that would be even larger should we account for all the in-app-ad revenue.
. - Executive of a small developer who has till date amassed well over 100M installs on mobile The end of discovery also means that there will be no indie breakouts from small indie developers. Join one of the few powerful game companies taking over mobile. Exit mobile. Instead, the indie developers will have three options.
The AppMagic Hypercasual games recap for the second quarter of 2024 unveils some interesting information about this specific part of the mobile games market. a remarkable +100% QoQ; read a full case study on Supercent’s games); Car Race 3D: Car Racing (+22% QoQ); Race Master 3D – Car Racing (+4% QoQ); Going Balls (+0.1%
Beyond his role at ADMI, he passionately nurtures ChezaCheza , his game development studio. He fell in love with driving games like C3 Racing, Forza, Turismo, and Project Scars. He chuckles when he recalls his first encounter with C3 Racing, “I remember the controller shook and I was so startled I dropped it.
Despite being the smallest category by revenue share on mobile, 2020 was a very good year for Sports & Racing as it breached the billion-dollar mark , with combined revenue of $1.2B Sports saw YoY growth of +29% ($880M) , while Racing registered +23% YoY ($331M). compared to $827M in 2019. Games that have a huge fan base.
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These are the Mobile Games Defying Economic Headwinds — and Why In data.ai These are the Mobile Games Defying Economic Headwinds — and Why In data.ai What continues to make mobile games an appealing market is their unrivaled player base, established distribution platforms, and performance marketing which enables titles to scale.
Welcome to the third episode of our Mobile Publisher Series. In each of the episode we sat down with the CEO of top mobile publisher and discussed how they approach publishing, what is their company’s strategy, how do they work with developers and how do they see the future of publishing on mobile. SuperScale = Growth Partner.
AAA game franchises are in the middle of a renaissance on mobile. Several of the industry’s top IPs have received high-fidelity ports that have been successful in bringing core franchise players to the mobile format. It was only a matter of time before Call of Duty would find its feet on mobile. So is COD Mobile dead?
An essential data platform for all mobile gaming studios. Sports & Racing Games in 2021. In 2021 Sports category on mobile hit the wall. In our Taxonomy found on Sensor Tower, we break down Sports into two genres: Sports and Racing. EA’s Real Racing represents 70% of the revenues in Racing Simulator.
The unreliability of pre-registration numbers, the overestimation of brand equity, and the waning influence of first-party featuring are soon becoming recurring themes in mobile gaming; Squad Busters' launch throws these challenges into the spotlight. Prestige chasing is a troubling aim for mobile marketers, whose primary goal is growth.
Guest post by David Fox , founder of Double Coconut — a design and development studio that has delivered hit mobile and web games for partners such as EA Sports, WB Games, Microsoft Casual Games, and more. Tap the button and you’re off to the races! You may also come across a game via a sponsored/influenced post on X or Discord.
This article in our prediction series will cover the Sports & Racing category. It is made up of four sub-genres - Realistic Sports ( such as MADDEN, FIFA, 8 Ball Poll ), Arcade Sports ( such as Golf Clash, Fishing Clash ), Realistic Racing ( such as CSR ), Arcade Racing ( such as Mario Kart ).
We’ve reviewed three of GameFam’s top published games: Twilight Daycare by Night Studio, All Star Tower Defense by Top Down Games, and Car Dealership Tycoon by Foxzie. Unlike with mobile games, none of these ads disrupt the gameplay. We see this a lot in mobile games. So what’s their secret? Here’s what we found.
Written by Tiffany Keller , who is a Director of Product and investor with a decade of experience in mobile games across Scopely, Activision Blizzard, Miniclip, and Zynga. Can slow-rolling UGC pack the punch Mediatonic needs to defend the knockout genre on the console before mobile competitors eat their lunch?
Let’s explore the Top 10 Mobile Game Development without wasting your precious time! Developed by Bethesda Game Studios, it was initially met with mixed reviews during its early access phase but later garnered attention and commercial success. So, are you excited to take a look?
However, stories of success like Hutch , the studio responsible for hits on mobile such as Top Drives and F1 Clash featuring official partnerships with Formula One and Forza , demonstrate that it's achievable. To stand out, it's crucial to highlight your game's creative point of difference.
Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. I left gamedev entirely for five years, because I was burned out from working on yet another F2P mobile casino game or whatever soulless product would feed my family.” For some, the idea of developing a game alone is daunting.
But there are hopes for mobile, too as Microsoft announced that it’s building an Xbox mobile gaming store to take on Apple and Google last month. Between hardware costs, bandwidth costs, cost of studios, distribution, and engineering there is no way. Games that are essentially the same on both mobile and console, like Fortnite.
Cross-platform Mobile Game Development From casual games to action-packed RPGs, our Unreal developers are experts at creating cross-platform game apps, with proficiency in video game mechanics , responsive UI features, stunning designs, and user engagement features. We use them to achieve the highest level of photorealism in video games.
Verdict: CORRECT (1 Point) #3 Paid UA Becomes a Break-Even Game Advertising is a commodity and in a race to the bottom. They’ve built a big publishing team, acquired studios, and set records on how much game industry professionals can expect to be paid. It’s not how you start the race but how you finish it.
The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project. Ni-Zhan was the local competitor to Crossfire and the first FPS developed by a then unknown internal Studio called TiMi. There was no concept of events or free/ earnable content.
Defining your own niche Although the mobile games market is a bloodbath with numerous games being canceled and studios shutting down, match-3 still seems appealing for teams developing new games. So, they are targeting a supposedly blue spot in what can be described as the reddest ocean in mobile games.
With all due respect to the team, which was spun out of Rovio itself, this deal was a much riskier proposition than being more aggressive with marketing its top titles or investing in talented studios already working on much more easily scalable games with promising KPIs.
The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. This makes the genre second largest on mobile in (outside key Asian markets) after Puzzle games. It grew the market and became bigger than Hearthstone on mobile. Then Yu-Gi-Oh came along.
In fact, Hypercasual games alone made up for ~45% of 2019’s total download volume across all mobile games. While Hypercasual games IAP is very modest, the estimated ad revenues are over 3B making this the fourth largest genre on mobile in line with Social Casino. Supersonic Studios’ success is straightforward to explain.
Both Unity and Unreal are popular choices among giant game development studios as well as indie developers. Some say Unreal is better just because it’s a common choice for AAA studios. Unity is considered the best solution for mobile game development. Unity is the best option for indie developers and mobile game projects.
Consumer, however, has been less consistent – including the painfully visible retreat from the mobile phone OS market amid the declining relative importance of PCs. It lowers consumer price expectations and drives the devaluation of gaming content in a cannibalistic race to the bottom.
Mobile continued to search for growth in the post-IDFA world. The subscription model, and Game Pass in particular, lowers consumer price expectations and drives the devaluation of gaming content in a cannibalistic race to the bottom. Transitioning to remote negatively impacted the productivity of most game studios causing delays.
Puzzle genre is the second largest, after strategy games, on mobile in terms of in-app purchases. AppLovin, the US-based ad network turned publisher , which came clear about their investment into Firecraft Studios, acquired Belka. Western casual games category broken down into genres and sub-genres.
GoPractice is also highly recommended by some of the top mobile games companies, which is how I originally got connected with Oleg. Here’s how I view data-driven culture In my opinion, most teams working on mobile games don’t fully use the potential of data. Neither gameplay, nor controls were adapted to a mobile devices.
This could mean creating VR experiences that can be enjoyed by people with mobility issues, or developing AR applications that are useful for people with visual impairments.” There is concern about whether Apple’s devices would support Windows for development, considering most gaming studios use Windows PCs.
I’m reminded a bit of those mobile games where the first 10 minutes is like this absolutely incredible looking and sounding thing, and then you’re sort of “dropped off” into the same old 2015 gacha clone looking thing. He can save the world or he can just spend all his time doing kart racing. That would be bad.
Summarizing an entire year of mobile gaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobile gaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobile games.
For the past decade, we’ve looked at mobile gaming as the driver of gaming growth, both in terms of new players and revenue generated. Moving into work-from-home setups, especially for the console’s many massive AAA titles, further hamstrung the majority of the studios. year-on-year increase. None of them wants to present a down year.
. >> see our gaming market predictions As we enter 2025, the digital advertising and mobile gaming industries are transforming remarkably. As always, there are winners and losers, and within mobile gaming, certain genres stand out as clear frontrunners. However, for those of us in mobile gaming, this evolution is no surprise.
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