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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future). and is intended to run on very old PC hardware as well as most older (still working) mobile phones.

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Onward to the new 3D renderer

Mircosoft Game Dev

release and head on directly towards Godot 3.0 , the long-awaited upgrade that should bring brand new 2D and 3D renderers based on OpenGL ES 3.0 mobile) and OpenGL 3.3 instead of Vulkan for the time being), and solve many issues and requests users have formulated regarding the current 3D renderer in Godot 2.1. was released.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 After meeting the initial goal, we hired karroffel to continue her work on GDNative (more about this below) and work on a new rendering backend. Visual Scripting.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Visual Scripting And No-Code Solutions Bolt for Unity: This visual scripting editor within the Unity game engine allows you to build game logic without writing code. Most mobile game development companies use this tool to make their work effortless.

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Top Tools and Software for Creating Visual FX in Games

iXie gaming

TexturePacker Optimizing sprite sheets is important for better performance, especially on mobile devices. TexturePacker helps by automatically packing many sprites into one texture atlas, which reduces the number of draw calls and improves overall rendering efficiency. Houdini Houdini is the top choice for creating special effects.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity is considered the best solution for mobile game development. Coding The very first thing you need to know is that both engines have a visual code editor – Blueprint in Unreal Engine and Prefab in Unity. Unity is the best option for indie developers and mobile game projects.

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