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AI NPC chat is like VR: probably cool but certainly niche

Game Developer

The “who hasn’t dreamt of having a real conversation with an NPC” discourse should remind us of the famed “who hasn’t dreamt of living inside their game” discussions we’ve had about VR in the 2010s. It’s a technologist's dream, but not something anyone will use.

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Is NVIDIA's AI-driven NPC tech just really expensive improv?

Game Developer

NVIDIA's AI tech can't beat out improv performances from real actors.

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Ubisoft's AI Ghostwriter tool aims to support scriptwriters

Game Developer

Ubisoft gets into the AI game with its Ghostwriter tool to handle the NPC barks in its games.

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Introducing Julien Solomita as friendly rodent NPC Gustav Gondasa

Astral Clock Tower Studios

Gustav is a prominent NPC with an important questline that will gradually unravel as you explore the six clan lands and complete your Raksaka Proving. He also introduces a new food mechanic , allowing you to craft delectable recipes and enjoy consumable snacks on the go.

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Baldur's Gate 3's mocap director goes into the full performance process

Game Developer

Every NPC for Baldur's Gate 3 had to be mocapped, said capture director Aliona Baranova, and it was to the game's benefit that they were.

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Ubisoft debuts NEO NPC AI prototypes | GDC 2024

GamesIndustry.biz

Ubisoft has shown three behind-the-scenes demos at GDC this week on the potential of AI when it comes to building NPCs. Dubbed NEO NPCs, Ubisoft's efforts involves combining AI responses with narrative back stories and prompts designed to avoid making the NPCs appear 'soulless'.

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Could AI spell the end of the immersion-breaking NPC? | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox You'd be forgiven for feeling a little cynical about the sudden explosion of hype around artificial intelligence and LLMs (Large Language Models) that we've seen in the past few weeks; after all, it's once bitten, twice shy, and we've all just spent a couple of years being (..)

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