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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

There's a Portal-like moment where you escape the puzzle. Gradually all these advancements and upgrades add up to a NPC-driven town that can maintain and feed itself automatically. I imagine the Bogostian critique here is "why not just make a damn movie", but the sense of discovery with the interface and systems is important here.

Indy 130
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A day in the life of a video game localizer

Game Global

So wear that top hat and be prepared to solve some puzzles! You had a brilliant idea for that NPC or weapon name that you are very proud of? Possible solutions include brainstorming with colleagues, or if not possible, hope for the best and toss the ball to your LQA friends. CAT tools (meow?) are your best friends.

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

There's a specific role the damaged piece plays in the Kristala demo's core storyline, and it coincides with an NPC we've been keeping under wraps up until this point. Music is an important piece of the Kristala puzzle. You'll notice that the amulet in the second concept below includes both an intact and broken version.

Dev 52
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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. Highly narrative, intricate puzzles, and immersive storytelling. Earlier in MUD design, these zones even “repopped” all at once. Why did something like that come to be? This, in fact, was what my signature design style was.

Sandbox 59
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

One such creature featured in Kristala is a sweet and gentle Hemani named Cloudette, an NPC you'll encounter in a unique level area called The Hermitage. The last concept we were able to cross off our list this sprint is a character concept featuring a jolly and loveable Ana NPC named Neil of Nisarga. Sound Design.

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

With Tiff working on a bunch of the water villages and pathways of the Dalamase, Level Designer Ian spent some time this sprint laying out the underground Cave level area that's home to a special, secretive NPC you'll meet in the Kristala demo. Music is an important piece of the Kristala puzzle. Have a look!

Dev 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

They were instead created by a special NPC for a specific purpose. Music is an important piece of the Kristala puzzle. These Twiggy enemies are meant to resemble the feline-like Anagativa of planet Ailur. They're also the only enemy featured in Kristala's vertical slice that aren't native to the forests of Dalamase.

Dev 52