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Like a Dragon Gaiden Low FPS: How to Boost Performance

Game Errors

High Resolution and Texture Quality : Running the game at a very high resolution or with maximum texture quality can overburden your graphics card, resulting in low FPS. Adjust the settings downward, such as reducing texture quality and turning off special effects like bloom or ray tracing.

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Launching Ghostbusters: Rise of the Ghost Lord – How nDreams scale tested with AWS Fargate

AWS Games

Looking ahead, nDreams is excited to explore exciting new integrations, such as an AI-driven headless game client to create a more realistic, dynamic NPC behavior. This will reduce the time each container host needs to spend downloading large game images. nDreams made two major optimizations to reduce the file size of the headless container.

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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

Last issue, we shared the texturing work Cass had started on the forest homes, many of which resemble beautiful log cabins due to the intricate woodwork featured throughout. Much to Cass's relief (we're sure anyway), he was finally able to finish applying textures to the townhouses over the past few weeks. Take a look!

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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

Lastly, Nick revisited the 3D model for his previously created Anagativa skeleton to improve its shape and textures before handing it off to Allie for rigging and animation. After finishing up the forest townhome models, Cass then started in on texturing each of the structures. Can you spot it? Let us know in the comments!

Dev 52
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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

We've shown off Bianca's progress on the tree trunk spider enemy in previous issues, and we're super pleased to be showing you the fully textured and painted fiend. First, Shelly gave a little facelift to the texturing used on our Masarusa enemy. Honestly, most of these houses are way cooler than any of our apartments. ;).

Dev 52
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The Future of Art & AI in Game Production

iXie gaming

Machine learning algorithms now generate realistic textures, procedural landscapes, and lifelike animations, reducing the time and effort required by human artists. Artists have always played a crucial role in game development, meticulously creating characters, environments, and animations.

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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

This week, Cass continued chipping away at the base model for the Cathedral, adding a secret attic area that will house an important NPC you'll will meet along your journey. Now that both versions of the Cathedral models are complete, Cass can begin unwrapping the UV's before diving into the tedious texture work. Take a look!

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