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Phil Spencer wants to see other digital storefronts on Xbox

GamesIndustry.biz

When asked by Polygon if he could see these storefronts on the platform at some point in the future, Spencer said he believed console players would benefit from more options. Nobody would blink twice if I said, 'Hey, when you're using a PC, you get to decide the type of experience you have [by picking where to buy games]'.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Cross-Platform Considerations Live-service games must be optimized for PC, console, and mobile. Polygon count and texture optimization to maintain performance. Cloud-based asset management, procedural generation, and AI-driven automation are helping studios eliminate unnecessary delays and optimize workflows. Challenges include: (i).

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From 3D to 2D: A Better Way to Make Games & Animated Movies!

DameDev.tv

Keep it Low Poly You'll want to keep the model's poly count around 1,000 to 1,500 polygons. This will make the model viewable on cell phones and desktop PC's and make it usable for every member of your team.

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New report shows game investment slowdown

Game Daily

The most active sectors by value were technology (24 percent), followed by mobile and esports (19 percent each), mobile cloud gaming (18 percent) and console / PC (15 percent). Still, Web3 gaming investors were the most active, including Polygon, Bitkraft Ventures, and Animoca Brands.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Specialties: – Low Polygon Modeling, High Polygon Modeling, Textures: photo source or hand-painted, Digital Sculpting, Target Rendering, Rigging and Animation, and Concepts. Apart from its 2D & 3D services in art and animation, this game outsourcing firm also specializes in character, weapon, and vehicle design.

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3D Art Styles For Games

Moonmana

In low poly style, everything in a game is made of geometrical shapes – polygons. In many titles, the number of polygons exceeds a million! Fantasy realism is most commonly applied to consoles, PC, or VR/AR/MR games. This style requires high labor intensity as each character or object is unique and created individually.

Art 52
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Realistic Lighting in Justice with Mesh Shading

Nvidia

Soon we found we can combine Mesh Shaders with auto-generated LODs to achieve almost only-resolution-relevant rendering complexity, instead of polygon number. As one of the best PC MMO games in China market, Justice has attracted thirty millions of players in the past three years with its excellent technologies and beautiful graphics.

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