Accessing texture data efficiently
Unity Blog
MAY 25, 2023
Learn about the benefits and trade-offs of different ways to access the underlying pixel data of textures in your Unity project.
Unity Blog
MAY 25, 2023
Learn about the benefits and trade-offs of different ways to access the underlying pixel data of textures in your Unity project.
Played with Fire
JANUARY 27, 2025
1️⃣ Hyper-realistic Graphics and Immersion The days of pixelated virtual worlds are long gone. From lifelike textures to realistic lighting, the focus is on creating experiences that immerse users completely. Here are 5 VR trends in 2025.
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Cocos
MAY 14, 2023
It can be released to multi-platforms, such as Web, iOS, and Android. Brief Analysis of Deferred Rendering Two Main Steps 1、Preparation(Geometry Rendering) In this phase, the basic information needed for the lighting calculation of the model is rendered and stored in different render textures. However, this method sounds not usable.
Cocos
OCTOBER 14, 2024
Minor version updates focus on performance, package size, ease of use, and stability, such as WASM modules, support for mini-game platforms, package compression, build process optimization, script optimization, rendering effect optimization, etc. Especially for the mini-game platform, whether it is a new or old pipeline, compared to the 3.8.0
Big Games
MARCH 28, 2025
From the pixelated classics of the 80s to todays immersive and realistic graphics, animation has redefined the gaming experience. The simplicity of the 2D style laid the foundation for gameplay mechanics and player interactions, particularly in platformers and side-scrollers.
Mircosoft Game Dev
JANUARY 23, 2018
implement basic texture loading. The OS implementations for each platform decide how to create an OpenGL context. For the X11 platform (which I am currently developing on) it is hardcoded to create an OpenGL 3.3 implement basic texture loading. Much of the texture loading code could be taken from the GLES 3.0
Big Games
JANUARY 8, 2024
Buckle up, aspiring developers, because the barrier to entry just shrunk to the size of a pixel! We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Have you ever dreamt of crafting your own epic game?
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