article thumbnail

Practical Tips for Optimizing Ray Tracing

Nvidia

To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. For ray tracing, visibility can be estimated directly based on the number of rays hitting each object.

article thumbnail

Generate Groundbreaking Ray-Traced Images with Next-Generation NVIDIA DLSS

Nvidia

works with Bryan Catanzaro, NVIDIA VP of Applied Deep Learning Research Ray Reconstruction is a new neural network for all GeForce RTX GPUs that further improves the image quality of ray-traced images. Ray Reconstruction improves the performance of ray tracing in Cyberpunk 2077 Overdrive Mode DLSS 3.5

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you.

Debug 124
article thumbnail

Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Six years ago, real-time ray tracing was seen as a pipe dream. Working on Project Sol was an exhilarating experience, especially because it was our first dive into developing real-time content with consumer GPUs supporting real-time ray tracing.

article thumbnail

Best Practices for Using NVIDIA RTX Ray Tracing (Updated)

Nvidia

[stextbox id="info"]This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing.[/stextbox] This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing. This post gathers best practices based on our experiences so far using NVIDIA RTX ray tracing in games.

article thumbnail

Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). Designed to work with low ray per pixel signals, the NRD is a spatio-temporal API agnostic denoising library. Figure 3.

article thumbnail

Advanced GPU optimization techniques in Unity 6 • Insights from Unite 2024

PreMortem.Games

Overdraw optimization In cases where the GPU is pixel-bound, a common cause is overdraw, where pixels are shaded multiple times in a frame. This increases the likelihood of multiple passes being applied to the same pixel, taxing the GPU even more. Another important consideration is transparency.