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Pixel streaming considerations in AWS

AWS Games

It provides a robust and secure development and hosting environment with the latest in computing technology. These are powerful instances for use in high performance computing and game rendering, but are therefore in high demand. The cloud can greatly benefit members of the game industry.

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5 VR Trends in 2025

Played with Fire

As VR continues to push the boundaries of technology, its transforming not only entertainment but also education, healthcare, and the way we interact with digital spaces. 1️⃣ Hyper-realistic Graphics and Immersion The days of pixelated virtual worlds are long gone. Here are 5 VR trends in 2025.

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

NVIDIA strives to simplify adoption of our technologies for developers to get hands on with leading-edge RTX technologies. NVIDIA is supporting the launch of Unreal Engine 5 with key RTX technologies.Tens of thousands of developers leverage NVIDIA technologies and Unreal Engine to propel their games and experiences to the next level.

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Generate Groundbreaking Ray-Traced Images with Next-Generation NVIDIA DLSS

Nvidia

Now, the AI neural rendering technology takes the next step forward with DLSS 3.5. replaces hand-tuned denoisers with an NVIDIA supercomputer-trained AI network that generates higher quality pixels in between sampled rays. In the game’s rendering pipeline, you can then trigger when to execute the plug-in.

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NVIDIA Research: Learning and Rendering Dynamic Global Illumination with One Tiny Neural Network in Real-Time

Nvidia

This is a challenging task, even in cinematic rendering, because it is difficult to find all the paths of light that contribute meaningfully to an image. Solving this problem through brute force requires hundreds, sometimes thousands of paths per pixel, but this is far too expensive for real-time rendering.

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Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase

Nvidia

Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. Branch (NvRTX).

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Godot 3's renderer design explained

Mircosoft Game Dev

Godot uses a considerably different approach to rendering (and rendering abstraction) than other, popular, game engines. This document was written in hopes to find more developers that would like to help us write rendering code, as it explains the overall design. Running the whole graphics rendering in a separate thread.

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