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Generate Groundbreaking Ray-Traced Images with Next-Generation NVIDIA DLSS

Nvidia

works with Bryan Catanzaro, NVIDIA VP of Applied Deep Learning Research Ray Reconstruction is a new neural network for all GeForce RTX GPUs that further improves the image quality of ray-traced images. Ray Reconstruction improves the performance of ray tracing in Cyberpunk 2077 Overdrive Mode DLSS 3.5

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Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21

Nvidia

We showcased a wide variety of NVIDIA-powered ray tracing technologies and features that provide more realistic visualizations for artists and designers worldwide. Join today for free to get access to the tools and training necessary to build on NVIDIA’s technology platform here.

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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

The advancements in GPUs, ray tracing, and game engines like Unreal Engine 5 and Unitys HDRP (High Definition Render Pipeline) have pushed real-time rendering to the forefront of game art innovation. Games like Cyberpunk 2077, Control, and Minecraft RTX showcase how ray tracing can elevate realism without compromising performance.

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Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

NVIDIA OptiX is a powerful and flexible ray-tracing framework, In the realm of computer graphics, achieving photorealistic visuals has been a long-sought goal. NVIDIA OptiX is a powerful and flexible ray-tracing framework, enabling you to harness the potential of ray tracing.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Six years ago, real-time ray tracing was seen as a pipe dream. Working on Project Sol was an exhilarating experience, especially because it was our first dive into developing real-time content with consumer GPUs supporting real-time ray tracing.

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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX. Escape from Naraka was made in Unreal Engine 4, using NVIDIA’s NvRTX branch to bring ray tracing and DLSS into production.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). Unreal Engine is the world’s most open and advanced real-time 3D creation platform. NVIDIA OptiX Ray Tracing Engine 7.4