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Cocos Creator 3.8.5 forum version

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Rendering pipeline improvements : Added support for PipelinePass in the new pipeline. Migu Platform : Added support. Documentation will follow.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. Highlights Many features originally intended for 4.3 ended up making it into 4.4 meaning that Godot 4.4

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. Looking for stunning 3D product renders for your ecommerce website? Blender Blender is an open-source 3D computer graphics software tool.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. AI-driven tools to speed up repetitive tasks like UV mapping and texture generation.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The Unity Profiler provides tools for detecting issues that affect CPU, GPU, rendering, and memory performance. When to profile: - Before making system changes - After adding new features - When releasing on different platforms Key Profiler Segments: - GPU Usage: Analyzes GPU workload for visual-heavy games.

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Release candidate: Godot 4.4 RC 2

Mircosoft Game Dev

Export: Fix cross-platform configuration of rendering driver settings (narrower approach) ( GH-103197 ). Import: bcdec: Fix unnecessary alignment of texture resolution when only one of its dimensions isnt divisible by 4 ( GH-103259 ). Rendering: Metal: Compile MTLLibrary on demand when pipeline is created ( GH-103185 ).

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. Unreal Engine Created by Epic Games, it is well known for its advanced rendering capabilities and excellent visuals. Unreal Engine Its advanced rendering engine sets it apart.

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