Remove Platformer Remove Scripting Remove UX
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. Highlights Many features originally intended for 4.3 ended up making it into 4.4 meaning that Godot 4.4

Beta 106
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

When to profile: - Before making system changes - After adding new features - When releasing on different platforms Key Profiler Segments: - GPU Usage: Analyzes GPU workload for visual-heavy games. Monitoring your application regularly helps avoid complex problems that will become more difficult to resolve in the future.

Games 78
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. by calling queue_free() ) but is still accessed somewhere else in a script. release, adding an AESContext to provide a scripting interface to AES-ECB and AES-CBC encryption/decryption methods. Crypto: AES and HMAC contexts. ACES Fitted tonemapper.

UX 52
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Game art vs game design: What is the difference?

Logic Simplified

UI/UX artist A UI/UX artist creates the visual aspects of a game’s user interface, menus, icons and other interactive components. They come up with ways to present the game plot, work out the script and plan the game levels. Similarly, the powerups in the game are designed to entice and motivate gamers to continue playing.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Audio: Add Listener2D node ( GH-53429 ).

Beta 52
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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

Our architecture is also being designed to be a platform for game devs looking for a great place to test, experiment, showcase, or browse other developers' ideas. Construct your scenes however, and they’ll work – it’s the definition of a “scripted game”. file and create a script that extends NPCBase and contains your custom functions.

Build 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52