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Filmustage innovative update: Full Script Synopsis

Filmustage

You're likely already acquainted with the AI Scene Synopses feature within Filmustage, a tool that enables you to effortlessly generate detailed synopses for each scene in a script with just one click. So meet the new innovative Filmustage feature – Full Script Synopsis. What is a Full Script Synopsis? How Does It Work?

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Lesson 4: Creating and Using Scripts

Game Designing

  Summary In this Unity Scripts tutorial, we explain the main concepts that apply to scripting in Unity. You’ll learn how to use Unity with C# and the tips and hacks to optimizing your scripts. About Scripting Scripting is an essential ingredient in all games. Welcome to another Unity tutorial.

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Filmustage update: Bulk AI Scene Synopses and AI Script Analysis

Filmustage

Geared towards making your script analysis and synopsis generation processes faster, more efficient, and in tune with your project's specific requirements. Bulk AI Script Analysis The process of analyzing your script scene by scene can be time-consuming, especially for longer scripts.

AI 52
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2D Point and Click Engine Recommendations

Grumpy Gamer

I'm looking for some good recommendations on modern 2D point-and-click adventure game engines. I want to look at the whole engine, not just the scripting language. It's wonderful that "modern 2d point-and-click" isn't an oxymoron anymore. Big bonus points if you've actually used the engine. Mobile is a ok.

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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

point-and-click adventure game anthology series titled Echoes of Somewhere he’s exploring AI-assisted game development. “To produce a point and click game, and to document the creation of a partly AI-generated game.” With his free, experimental 2.5D His preliminary conclusion? “It

AI 190
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Godot Tactics RPG – 06. Anchored UI

The Liquid Fire

This time we’ll be working on some scripts to make working with anchor points in code a bit simpler, and allow us to animate some things in our UI. Test Scene Before we get into the lesson, I’d like to take a moment to set up the scene we’ll be using as a playground for the new scripts. Welcome back to part 6.

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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. But it was far from perfect, so we had to do a lot of little scripts to get the performance we wanted. We wanted to pay tribute.”

Fantasy 104