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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Shaping the Games Look & Feel Concept art acts as the visual blueprint for the games characters, environments, and props. Why it matters: Efficient UV mapping and normal map baking allow high-detail textures to be applied to low-poly models, preserving visual fidelity without unnecessary computational overhead.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. will be required.

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The 6 fundamentals of art every artist must learn (with examples)

CG Spectrum

Arial (or atmospheric) perspective : Objects in the background decrease in contrast, saturation, and detail to simulate the distance from the viewer’s eye. In animated art forms, how the light hits a character or object and where its shadow hits can also simulate the movement of an object or character, or the perspective of the viewer's eye.

Art 98
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Top 10 Game Art Design tips to level up your work 

iXie gaming

Dive into the depths of imagination and bring forth compelling character designs, captivating environments, and intricate props that breathe life into your game world. Refine Your Texturing Techniques Hone Your Texturing Techniques to enhance the materiality of objects in your game art.

Art 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

.” - Bryan Bentley, 3D Modeller (Rango, The Golden Compass, The Incredible Hulk) 3D modelers are world builders who help flesh out scenes in a film or game, digitally sculpting the environments, props, and characters of a production. 3D modeling software 3D modelers use a range of software for modeling, sculpting, and texturing.

Film 52
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Cocos Creator v3.8.5 beta released

Cocos

: ITweenOption was forcibly set to object, causing errors in strict mode; issue Fixed the issue where Tween would change the property type of the target object during the process; PR Fixed the issue where custom progress and easing types were missing in the props parameter of Tween.to/by;

Beta 40
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V3.8.5 beta released

Cocos

: ITweenOption was forcibly set to object, causing errors in strict mode; issue Fixed the issue where Tween would change the property type of the target object during the process; PR Fixed the issue where custom progress and easing types were missing in the props parameter of Tween.to/by;

Beta 40