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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Shaping the Games Look & Feel Concept art acts as the visual blueprint for the games characters, environments, and props. Why it matters: Efficient UV mapping and normal map baking allow high-detail textures to be applied to low-poly models, preserving visual fidelity without unnecessary computational overhead.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Continuous Content Updates: Players expect frequent refreshes in the form of character skins, props, and new environments. A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. AI-driven tools to speed up repetitive tasks like UV mapping and texture generation.

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CGS 3D modeling students build incredible sets, characters, and props

CG Spectrum

Check out some of the amazing 3D sets, characters, and props modeled by our 2022 students: Want to model incredible sets, characters, and props like our 3D modeling students? Enrol at CG Spectrum and our industry-experienced mentors will help you master the right creative and technical skills to get hired as a 3D modeler.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. will be required.

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Gearbox snags Captured Dimensions

GamesIndustry.biz

Captured Dimensions' services include 3D printing, prop scanning and cross-polarized texture photography. Gearbox Entertainment has announced its acquisition of 3D capture company Captured Dimensions. The firm has worked with entertainment companies such as Lionsgate, Sony Pictures, 2K Games, and EA. Read more.

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Game art vs game design: What is the difference?

Logic Simplified

The game artist develops the visual components of the game, which involve the characters, props, background, environment, and other visual elements. Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. Who is a Game Artist?

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Little Racer – 3D Art

The Knights of Unity

Almost every 3D asset is painted using only one atlas texture. As I mentioned before – almost every 3D object uses the same atlas texture. Players are able to create their own tracks using road parts, obstacles and props. Majority of props work on the same principles as the rest of assets. Track components .

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