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Ardán launches development fund for Irish indie studios

Game Developer

The IndieDev program will grant £15,000 / €15,000 to the seven studios in the island of Ireland to generate ideas and create game prototypes.

Studios 351
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Double Fine and Undead Labs vets launch experimental web game studio

Game Developer

'Our goal is to whip up small, experimental prototypes at lightning speed.'

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Tales of Kenzera dev Surgent Studios 'on hiatus' as leaders look for partners and funding

Game Developer

The developer has put its staff on notice for redundancy as it shops around a prototype of its next project to potential business partners.

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Gamecity Hamburg to provide €400,000 for game prototypes

GamesIndustry.biz

Start-ups and studios, small and medium-sized, based in Hamburg can apply for Gamecity Hamburg's Prototype Funding. Sign up for the GI Daily here to get the biggest news straight to your inbox Gamecity Hamburg has announced that it will be offering developers a total of € 400,000 in support. Read more

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New studio 2weeks to focus on prototyping and bite-sized games

GamesIndustry.biz

Industry veterans Brandon Dillon and Richard Foge have announced the creation of their studio, called 2weeks. The developer will focus on short prototypes that will be released on the web for everyone to play, and further developed into full games if well received.

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In Pirofauna by Polish indie studio Petums, fire is the hero of the forest

PreMortem.Games

But not in the world Tomasz Ostafin, founder of indie studio Petums , is creating. Pirofauna is the second game by tiny indie studio Petums. But since I thought that one day it would become a bigger studio, I had to come up with a name”, explains Ostafin. I really visualize everything, next steps, ideas and prototypes.

Indy 249
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.

Puzzle 257