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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. If you’re writing to a publisher or the press, they need to know whether this is useful to them immediately.

Writing 104
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The One Thing That Can Sink Sales for Board Games

Brand Game Development

You may wonder why I’m writing about this today. That was fine for getting the ball rolling, but now that the physical prototype has arrived, that changes things. ” Oftentimes, players have an intuitive wisdom that is better than anything you could write on a sell sheet. ” This is so, so, so, so important.

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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

At 9, he ventured into writing compositions, then graduated to writing novels, inspired by a friend working on a novel. Writing and Storytelling During primary school, Dean had English teachers who encouraged his imagination for writing and storytelling. One of the stories I wrote was a game. That game is now Hiru.”

Content 156
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Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

PreMortem.Games

She explains, “Creativity ended the minute high school began, you had to do things a certain way and the only room for creativity was in writing English essays.” Even though high school limited creative outlets, her love for writing shone through. African Game Dev Prototype Fund They say the best leaders lead by example.

Code 166
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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). Where do I begin here… Let me go back to the point I quit writing about in the blog. Watch the new trailer for GenoTerra right here: 96.

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GDScript progress report: Writing a tokenizer

Mircosoft Game Dev

The objective is to have a more "textbook-like" compiler, which will help maintenance both by those already acquainted with the Godot source and by new faces who saw something about writing compilers in the past. GDScript series: (you are here) GDScript progress report: Writing a tokenizer. See other articles in this Godot 4.0

Writing 52
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20 New Year’s Resolutions for Board Game Devs in 2020

Brand Game Development

If you’re the kind of creator who has a few prototype board games in your closet somewhere, consider playing one of them with a few game designers. Order a professional physical prototype of one of your board games. You don’t have to publish it or market it or any of that. Just go out and make a great board game for fun.

Dev 130