This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. The game is designed so that players are often separated, holding different pieces of the puzzle, and must rely on each other entirely.
The three-year-old studio is working on a puzzle title its investors say 'has the type of commercial mindset required to succeed in a demanding mobile market.'
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. years of development.
With IDFA regulation changes and an influx of new games entering the market, publishers and mobile game studios are facing an ever-uphill battle to acquire new players (UA) and retain them. If you’re a fan of the viral puzzle game Wordle , all of this should sound very familiar.
For Barcelona-based Gatera Studio , their debut title ANTRO is more than just a game, its a statement. platforming, parkour mechanics and puzzle-solving, all tightly synchronized to a pulsating urban soundtrack. Gatera Studios origins are as grassroots as the themes of their game. Keep it simple, stupid!
Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. Gone Home anchors its story focus with voice acting, narration, simpler puzzles, and wry realism. The Witness fully commits to hundreds of puzzles at the scope of an open world game.
This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features. Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games.
Silly things He admits that game- and level design was a real puzzle to solve in the semi-open world that allows players to carve their own paths by smashing through just about everything. “It Starting your own studio Far Out Games officially launched as a studio in late 2021, spurred by the early buzz surrounding Deliver At All Cost.
Developer Dmitriy Gusev , operating under the name Diedemor Studio, made this game by himself. All in Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. This has been one of the most complex games for me so far, he admits. No amount of playtesting is ever enough, he says.
It may have been born out of necessity, but after two successful murder mystery games EQ Studios can now be considered somewhat of a specialist in this particular genre. Still, Fery Tomi, Director of the Las Vegas based studio, wants to keep all options open for the next project. Some started from a puzzle standpoint.
Over 100,000 students across Alberta puzzled their way to freedom and participated in the educational programs that taught them how to make their own escape rooms. By applying everything they had learned by designing puzzles for escape rooms, Reynolds and Harvey managed to design an ambitious 12-episode first season. Step 1: Wonder.
Gram Games $250 million Zynga deal reinforced the idea that Turkish studios werent just successfulthey were acquisition targets. This led to an investment boom in 2021-2022, with Dream Games emerging as the fastest Turkish unicorn , proving that Turkish studios could go beyond hyper-casual into puzzle dominance.
And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. A very casual summary of the casual puzzle player demographics. Puzzle RPG is the first thing that comes to mind for puzzle games that target a male audience.
In the upcoming Sci-Fi Action-Puzzle FPS IHAS , from Ukrainian solo developer Vladyslav Pidiashenko , players wake up aboard a giant, desolate spaceship swarming with hostile robots. A year later, I started to add puzzles and worked out a story and a few key philosophical concepts for the game.” Another unique point is the weapon.
No, we never do that," he quickly says, "Because that's how you sink a studio. Looking at Schell Games' recent output, it's pretty easy to spot a common thread. You say, 'We're about this one thing' and then the world moves on. Then you sink, right? Read more
While this often translates to how well said characters do in combat or when confronted by puzzles, developers are exploring more ways in which players can shape stories as well. One such studio is As Dusk Falls developer Interior Night.
Founded by Helen Burnill, who spent more than a decade in various director positions at Fall Guys developer Mediatonic, the company will initially focus on assisting established studios bringing their next games to market and helping them to improve the chances of each new release living up to previous successes. Read more
Wood Nuts: Screw Puzzle The first game on the list is a title by Zego Studio: Wood Nuts: Screw Puzzle. In this game, the user solves various puzzles by unscrewing everything on the screen. Wood Nuts & Bolts Puzzle Next in line is the ABI Games Studio’s Wood Nuts & Bolts Puzzle with its 27M installs in Q2 2024.
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. years of development.
This analysis is written by Taras Koshelev (Lead Game Designer at My.Games Venture Capital) who focused on game mechanics and loops and Michail Katkoff (Founder of Savage Game Studios) who covered the market and marketability. Playrix released Puzzle Breakers into soft-launch in late 2019. Puzzle RPGs on Mobile.
Industry veterans Tina Merry and Carina Kom have formed a new studio, Simply Sweet Games. Headquartered in British Columbia, Canada, Simply Sweet Games is a fully remote studio that is currently developing its inaugural mobile title – the roguelike word puzzle Criss Cross Castles.
Your demo should be an excellent example of what you intend your game to be, should showcase your team’s developmental ability, and show that your studio can hand in deliverables on time and budget. It showcases the game’s primary mechanics, which encompass a unique camera/perspective system, puzzle-solving, and shooting.
Midnight Girl , from indie studio Italic , oozes French cool. Our last game was a kids puzzle game, our current game is a point-and-click adventure and our next game might be something completely different.” The post Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is appeared first on PreMortem Games.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Kazimir’s staff is more than just a weapon, it’s a dynamic tool that players can use to solve puzzles, combat enemies, and cleanse the Miasma.
Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres” Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. I’m not good with story telling or puzzle design, so combining some expertise would be nice.” It’s something different.
Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion. This gave the studio a bit of an outsider perspective. Evan Anthony: “Alternating between two timelines with such different visual designs, mechanics, and stories has been a real brain puzzle for us.
Seattle, USA-based studio Polyarc showcased the highly immersive nature of VR earlier with their popular puzzle platformer Moss. He explains: “Interestingly enough, when the studio was founded, there were two prototypes that were built. The idea has actually been there since day one.” That ultimately became Moss as you know.
Like many indie studios, Rendlike from the Czech Republic was born from a passion for video games and the craft of creating them. Its founder, Jaroslav Meloun, started his career in 2011, when he joined Silicon Jelly, creating the cute puzzle platformer Mimpi.
With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention).
The Ground Screams To Whisper is not your typical game and neither is it just one thing, it’s a graphic novel, a puzzle game, a VR game and an album. For example, she did not initially consider incorporating a puzzle game into The Ground Screams To Whisper until she collaborated with Ghanaian-based Games Studio Leti Arts.
The average check size for Early-stage VC-backed gaming studios has fluctuated notably between 2020 and 2024. Ex-Riot studios received some of the highest checks, peaking at $15.8m Ex-ATVI studios saw a similar rise, reaching $10.7m 1 tech company: a cloud with a modular architecture, Vital Game Studios.
The game is the debut of Swiss indie game studio Naraven Games. Compelling puzzles And so the team built the game around the story. The gameplay mechanics and puzzles all came from the question ‘what fun things could we mess with inside a phone’. Or ‘we need something that helps us when we’re stuck in puzzles, but what?
Alrighty then, lets kick off the predictions with the Puzzle genre! Puzzle Games Continued to Grow. Puzzle genre is the second largest, after strategy games, on mobile in terms of in-app purchases. Last year Puzzle games generated a whopping $4.5Bn in IAP revenues while growing 18% year-on-year.
Derby-based Bulkhead is best known as the team behind World War 2 shooter Battalion 1944 and first-person puzzle game The Turing Test. The two studios are collaborating on the online action multiplayer game, which is heading to PC and console starting with a closed beta in 2023.
Weve seen everything from the likes of PUBG x Jujustu Kaisen, to Puzzles & Dragons x Demon Slayer, Fortnite x Naruto, and Grand Summoners x One Punch Manto name a few historic examples. To name just a few, these include Fortnite (Battle Royale), Top War (4X Strategy), Puzzles & Dragons (Match3), and Tower of Fantasy (MMORPG).
The reason for this acquisition was the success of Small Giant’s hit game, Empires & Puzzles. Since mid 2017, Empires & Puzzles has raked in $260M in net revenues with only 34M installs. Empires and Puzzles regularly takes the top spot in Puzzle RPG category in the West (when Dokkan is having a post event hangover).
My first encounter with Cassie Simpson was during the inaugural Xbox Game Studios Game Camp Africa in 2023. In December 2023, she exhibited some of Chroma Pixel Games’ studio work at Africa Games Week and attended Playtopia Festival. ” She represented the studio on a panel at the Xbox Game Studios Game Camp in 2023.
An example of an exclusive reward offer bundle in Diablo Immortal The match3 puzzle game, Pet Rescue Saga , also has a good example of a reward-based IAP offer. The match3 puzzle game, Project Makeover, also features these offers as part of its Timed Makeover Challenge.
Match3 puzzle games are probably the most visible genre to utilize race events, with 43% of the match3 titles in the US top grossing 200, including them in their event rotations. These race events are mostly encountered in casual titles, although they work well for any games that function on level-based progression mechanics.
Four mobile games from indie studios in the U.S., Best in Gameplay – Puzzle Scout Developed by: Leti Arts (Ghana) A word search game based on great African history, revisiting the historic chain of African countries, civilizations, and tribes with young puzzle scouts. Download the game here.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content