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Little Racer – 3D Art

The Knights of Unity

Rivals are supposed to win the slot-cars-like race set in a variety of worlds. To recreate the feeling of slot car racing the camera is set above the track, but using perspective view caused problems with visibility. Almost every 3D asset is painted using only one atlas texture. Background.

Art 52
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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

The walls' scorched texturing alludes to the carnage that has taken place in this once-great city. All pieces of furniture were purposefully modeled and textured to represent a general state of decay and neglect.adjectives that lend to the abandoned nature of many of our levels. Animation / Rigging / Production.

Dev 52
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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

Here's a look at Cass's finished model for the coliseum, complete with unwrapped UVs and applied textures. These are still a very early work in progress, but check out what Shelly's got thus far: Shelly also lent her impressive texturing skills this sprint to some of the picture frame models Karena created. Animation / Rigging.

Dev 52
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The Invincible Won’t Launch: Working Fixes and Solutions

Game Errors

Find the graphics options and select a lower preset or manually adjust settings like texture quality, shadows, and anti-aliasing to lower values. It just performs better in the race for graphics processing. Apply the changes and restart the game to see if it improves the launching issue. Press Win + X and select Device Manager.

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Although the feline-like Anagativa and the rodent-like Kotakaya are the most prominent creatures featured in Kristala, the Kota aren't the only rodent race that thrives on planet Ailur. During his first official pass, Pete was finally able to make the textures and shaders work in tandem. 3D Environmental Design.

Dev 52