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Integrating 2D and 3D Art: Creating Cohesive Game Worlds 

iXie gaming

Unified Texturing and Color Grading Visual coherence hinges on color and texture harmony. Unity + Universal Render Pipeline (URP) Why it works: URP’s Shader Graph empowers artists to create customized shaders for visual blending. Below are the top tools and how they fit into practical hybrid workflows.

Art 52
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Add 2D shader instance uniforms Previously, Godot only supported shader instance uniforms in Spatial shaders. Highlights Many features originally intended for 4.3 meaning that Godot 4.4

Beta 107
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

GUI: Use Viewport s default texture filter/repeat in GUI tooltips ( GH-103636 ). Rendering: Add ASTC HDR format variants ( GH-102777 ). Rendering: Fix voxelizer normals ( GH-102893 ). Rendering: Fix 2D quad primitive missing lighting data in GLES3 renderer ( GH-102908 ). GUI: Label: Fix min.

Render 90
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The Unity Profiler provides tools for detecting issues that affect CPU, GPU, rendering, and memory performance. Rendering Analysis: Monitors draw calls, overdraw, and other performance metrics. Rendering Analysis: Monitors draw calls, overdraw, and other performance metrics.

Games 78
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NVIDIA Releases RTX Neural Rendering Tech for Unreal Engine Developers

Nvidia

At CES 2025, NVIDIA introduced RTX Neural Shaders. They enable developers to train and deploy tiny neural networks directly within shaders to better compress large texture files Source It is evolving traditional graphics programming and giving developers new ways to realize their creative visions.

Render 62
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Release candidate: Godot 4.4.1 RC 1

Mircosoft Game Dev

GUI: Use Viewport s default texture filter/repeat in GUI tooltips ( GH-103636 ). Rendering: Add ASTC HDR format variants ( GH-102777 ). Rendering: Fix voxelizer normals ( GH-102893 ). Rendering: Fix 2D quad primitive missing lighting data in GLES3 renderer ( GH-102908 ). This release is built from commit daa4b058e.

Shaders 76
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2D Lighting System for Cocos Creator - Visual Editor & Real-time Shadows

Cocos

Store Link Light2D Visual editing lighting system Web Demo Address Click to check it out Other plugins by the author 2D curve texture 3.x x version, can achieve terrain similar to Hill Climb Racing 2D curve texture 2.4.x x version, can achieve terrain similar to Hill Climb Racing 2D curve texture 2.4.x opengles2.0) opengles3.0)

Polygon 52