Remove Render Remove Software Remove Texture
article thumbnail

What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset. Level of detail (LOD) refers to the level of complexity in a 3D-generated model and is primarily used in real-time rendering for video games and interactive tools. will be required.

article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! This integration ensures developers targeting macOS or iOS can achieve excellent rendering quality and performance on supported Apple hardware. Highlights Many features originally intended for 4.3 Import 4.4

Beta 106
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Top 10 Popular VR Game Development Tools

Logic Simplified

Here are some of the best VR software that we think are essentially created to empower VR developers around the world. Blender Blender is an open-source 3D computer graphics software tool. Looking for stunning 3D product renders for your ecommerce website? Get 20-min free consultation on how Unreal can change your game idea.

article thumbnail

Release candidate: Godot 4.4.1 RC 1

Mircosoft Game Dev

GUI: Use Viewport s default texture filter/repeat in GUI tooltips ( GH-103636 ). Rendering: Add ASTC HDR format variants ( GH-102777 ). Rendering: Fix voxelizer normals ( GH-102893 ). Rendering: Fix 2D quad primitive missing lighting data in GLES3 renderer ( GH-102908 ).

Shaders 74
article thumbnail

Release candidate: Godot 4.4 RC 2

Mircosoft Game Dev

Export: Fix cross-platform configuration of rendering driver settings (narrower approach) ( GH-103197 ). Import: bcdec: Fix unnecessary alignment of texture resolution when only one of its dimensions isnt divisible by 4 ( GH-103259 ). Rendering: Metal: Compile MTLLibrary on demand when pipeline is created ( GH-103185 ).

Render 75
article thumbnail

How to become a 3D visualization artist | Architecture visualization

CG Spectrum

And with the advancements in and democratization of relevant software and technology, it's easier than ever before to become a visualization artist! Using state-of-the-art software such as Autodesk 3ds Max, V-Ray, and Unreal Engine, visualization artists generate detailed 3D images and videos based on briefs, blueprints, and/or sketches.

Render 98
article thumbnail

Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

Rendering: Vulkan: Disable layers in editor deemed buggy by RenderDoc ( GH-104154 ). Rendering: Fix Metal handling of cube textures; assert equal dimensions ( GH-104341 ). Porting: macOS: Fix editor loading crash on native menu click ( GH-103892 ). Porting: macOS: Update mouse-entered state when subwindow closes ( GH-104328 ).

Bug 78