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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Texturing defines how surfaces interact with light, whether through hand-painted styles (ideal for stylized games) or procedural texturing (for realistic environments). Physically Based Rendering (PBR) ensures materials behave consistently under different lighting conditions.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

These include: Bump mapping Bump mapping is a texture mapping technique that simulates small-scale bumps, wrinkles, ridges, and other surface irregularities by altering the surface normals of a mesh but without actually changing the geometry.

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Potential of shader graph and VFX graph in Unity 

iXie gaming

Shader Graph can also be used to create custom shaders by connecting nodes that define operations such as colour blending, texture mapping, and light calculations. VFX Graph is a powerful tool that helps create stunning visual effects with real-time simulations. Introduced in Unity 2018.3,

Shaders 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D models can be rigged and then animated, placed as stationary objects in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by a lighting artist. 3D modeling software 3D modelers use a range of software for modeling, sculpting, and texturing. What does an FX artist do?

Film 52