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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Lets break down the seven critical phases of the game art pipeline and explore how studios bring stunning, optimized visuals to life. Texturing defines how surfaces interact with light, whether through hand-painted styles (ideal for stylized games) or procedural texturing (for realistic environments). Thats where iXie comes in.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

These include: Bump mapping Bump mapping is a texture mapping technique that simulates small-scale bumps, wrinkles, ridges, and other surface irregularities by altering the surface normals of a mesh but without actually changing the geometry.

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What is architectural visualization? | Benefits & industries using it

CG Spectrum

Archviz has become increasingly popular in the architectural and adjacent industries, with many studios and firms using it to visualize all types of projects before construction begins. Its processes are bridging the gap between the world of architecture and design and the world of interactive 3D modeling. Head Nicklas Byriel.

Render 98
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

If they don’t create textures themselves, 3D modelers will work especially closely with texture artists and look development artists (aka surfacing artists) who will add realism and detail to their model through texture maps and shaders. FX reel by FX Supervisor Alex Halstead (ILM, Method Studios, Animal Logic).

Film 52