Godot 3.4 is released with major features and UX polish
Mircosoft Game Dev
NOVEMBER 6, 2021
Fixes depth sorting of meshes with transparent textures ( GH-50721 ). now defaults to using it for lossless texture compression instead of PNGs, thanks to work from Morris Arroad ( mortarroad ). import folder to force a reimport of all lossless compressed textures using WebP. Search "rendering" in the changelog.
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