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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

You can now export typed dictionaries from scripts and benefit from a much improved Inspector UX to assign the right keys and values. is coming with huge improvements to texture importing quality and speed thanks to new maintainer Bluecube3310. Overall, texture importing should feel faster and more stable than ever before.

Beta 106
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Fixes depth sorting of meshes with transparent textures ( GH-50721 ). now defaults to using it for lossless texture compression instead of PNGs, thanks to work from Morris Arroad ( mortarroad ). import folder to force a reimport of all lossless compressed textures using WebP. Search "rendering" in the changelog.

UX 52
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

We asked them to write a progress report to present what they're working on and the current status. Here are the 3 projects/students with links to the relevant sections in this post: Refactor and UX updates of ColorPicker by Vitika Soni ( Vitika9 ). Refactor and UX updates of ColorPicker. UX updates. PRs: #62075 , #62910.

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Ask a Game Dev - Untitled Article

Ask a Game Dev

Often writes the least code overall among the engineers, but the code she writes is also the most mission critical because she has the best understanding of how everything fits together. Writes shaders, writes scripts, works with code. Environment Artist : Models, textures, and places the stuff in the game levels.

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Godot core budget meeting report #1

Mircosoft Game Dev

There is a high demand from Godot users in countries and cultures where right-to-left writing systems are used to have proper support for it in Godot (such as Arabic, Hebrew, etc.). Hiring a generalist contributor for editor UX and web dev. Hiring Matias Goldberg to help him create GPU-based texture compressors.

Texture 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Animation: Fix rendering centered odd-size texture for AnimatedSprite/AnimatedSprite3D ( GH-53052 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Animation: Fix rendering centered odd-size texture for AnimatedSprite/AnimatedSprite3D ( GH-53052 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Mesh 52