Godot for AA/AAA game development - What's missing?
Mircosoft Game Dev
JANUARY 15, 2023
The most common types of streaming are: Texture streaming : All textures are loaded in a tiny size by default. As textures get closer to the camera, higher resolution versions (or mip-maps) are streamed from disk. Textures which haven’t been used for some frames are freed instead. Visual scripting.
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