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Tiles editor progress report #5

Mircosoft Game Dev

Here comes a new progress report about the Tiles editor rework. tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #3. Tiles editor progress report #4. you are here) Tiles editor progress report #5. (you Tile atlas editing.

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Tiles editor progress report #1

Mircosoft Game Dev

My goal here is to improve the UX of working with tiles, making it both easier to use and more powerful. tiles editor series: (you are here) Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #3. Tiles editor progress report #4. Of course, the world_to_map(.)

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Why Some Puzzle Games are More Addicting Than Others?

Deconstructor of Fun

In such a highly competitive space, innovation is the key to creating new opportunities, and we've seen that with the rise of Physical Match and Tile Match games. Titles like Match Factory , Triple Match 3D , and Tile Busters have successfully carved out space by introducing fresh mechanics to the puzzle category.

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Endless Runner Games – Core Mechanics and Top Titles

Logic Simplified

This type of level designing involves procedural generation where reusable tiles (including power-ups, obstacles, and aesthetic features) are randomly assembled. Source: Adweek ) Conclusion Logic Simplified is a Unity Game Development Company with the finest, most creative game concept artists, 2D and 3D game designers, and UX designers.

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Adventures in Map Zooming, Part 1: Realtime Image Scaling

Grid Sage Games

open for full size) Okay so each tile actually occupies four times the usual amount of space, but what we mean here is that the cell dimensions are doubled.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). Editor: Improve 2D editor zoom logic ( GH-50490 , GH-50499 ).

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Crypto: Add HMACContext ( GH-48869 ).

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