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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

GH-94783 ) Change NavigationMesh to also parse collision shapes by default. This is part of an effort to encourage users to use collision shapes for NavigationMesh instead of visual meshes as collision shapes are much simpler and thus more efficient for Navigation. ( GH-95013 ) XR: Disable hand tracking by default.

Beta 106
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ). Thirdparty libraries: libpng 1.6.38, GameControllerDB from 2022-09-04. Networking: Prevent HTTPRequest from polling invalid client ( GH-64472 ).

Bug 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ) [regression fix]. Thirdparty libraries: libpng 1.6.38, GameControllerDB from 2022-09-18. Windows: Fix list dir handle leak ( GH-64461 ). x releases.

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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet’s collision margin regression ( GH-64875 ) [regression fix]. Thirdparty libraries: libpng 1.6.38, GameControllerDB from 2022-09-18. Windows: Fix list dir handle leak ( GH-64461 ). x releases.

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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

C#: Add support for opening Visual Studio 2022 as external editor ( GH-57609 ). GridMap: Fix "Convert to MeshLibrary" not respecting collision transforms ( GH-56907 ). C#: Fix Android AAB export failing to load native libs ( GH-57420 ). Core: Fix potential infinite recursion crash in Variant decoding ( GH-58111 ).

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Release candidate: Godot 3.4.3 RC 2

Mircosoft Game Dev

C#: Add support for opening Visual Studio 2022 as external editor ( GH-57609 ). GridMap: Fix "Convert to MeshLibrary" not respecting collision transforms ( GH-56907 ). C#: Fix Android AAB export failing to load native libs ( GH-57420 ). Core: Fix potential infinite recursion crash in Variant decoding ( GH-58111 ).

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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

Vitika Soni ( Vitika9 ) reworked the features and user experience of Godot’s ColorPicker during Google Summer of Code 2022. You can read more about it in the GSoC 2022 progress report. Particles: Adds amount property to collision sub particles ( GH-66349 ). Multiplayer: Allow multiple synchronizers per node ( GH-66794 ).

Beta 52