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Tripledot to acquire AppLovin mobile studio portfolio for $800 million

Game Developer

The deal will see UK mobile publisher Tripledot acquire 10 new studios and numerous titles.

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Space is not a wall: toward a less architectural level design

Radiator Blog

(This post is adapted from my micro talk "Teaching and Rethinking Level Design" at the GDC 2025 Educators Soapbox session. That's why it mentions "students" in the slide above.) People want to do level design. They grow up playing games like Minecraft, Roblox, Fortnite all 3D games with 3D worlds. And to create 3D worlds, supposedly you need this thing called level design.

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IGDA appoints three members to its board of directors

GamesIndustry.biz

The International Game Developers Association (IGDA) has appointed three new members to its board of directors.

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Blender FBX importer via ufbx

The Astronauts

Three years ago I found myself speeding up Blender OBJ importer, and this time I am rewriting Blender FBX importer. Or, letting someone else take care of the actually complex parts of it. TL;DR: Blender 4.5 will have a new FBX importer. FBX in Blender FBX, a 3D and animation interchange format owned by Kaydara Alias Autodesk, is a proprietary format that is still quite popular in some spaces.

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Long Live My Lady!: Tavern Management

Indie DB

A lone gnome, a sleeping princess and a sea of beer. Take care of your mistress by becoming the manager of the only tavern in the entire Dungeon!

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Microsoft triumphs over FTC again in challenge to $69 billion Activision Blizzard deal

Game Developer

A federal appeals court has denied the FTC's demand to halt Microsoft's $69 billion acquisition of Activision Blizzard.

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Miziziziz Releases Godot Game Source Code

Game From Scratch

GameFromScratch.com Miziziziz Releases Godot Game Source Code Fellow game development YouTuber Miziziziz has just released source code used in several of his published games. All of the games were created using the Godot game engine and the source code is released under the MIT open-source license. The repository has several examples demonstrating the various features.

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AppLovin: The Apex Predator

Deconstructor of Fun

Written by Josh Chandley , COO at WildCard, architecting long-term direction and overseeing product, production, and marketing. He has 14 years of experience building, operating, and scaling game companies. The graveyard of mobile ad tech is full of once-great names: Chartboost. Vungle. AdColony. Millennial Media. InMobi. TapJoy. MoPub. Fyber. Even now, history is repeating itself: Unity.

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Epic Empire: Tower Defense Launches!

Indie DB

Upscale Studio launches Epic Empire: Tower Defense on PS4 and PS5, transforming living rooms into war rooms for players ready to outwit armies of goblins, ogres, and monstrous bosses. Forget cookie-cutter tower defense, this is a battle of wits, heroes.

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Bungie's content cycling on Destiny 2 causes legal kerfuffle in plagiarism suit

Game Developer

'Protecting yourself from plagiarism accusations' is an unusual reason to preserve your game but here we are.

Content 277
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JetBrains C++ IDE CLion Free Version

Game From Scratch

GameFromScratch.com JetBrains C++ IDE CLion Free Version Following on the heels of their 2024 release of free versions of their Rider and WebStorm IDEs, JetBrains have announced a new free version of the popular C/C++ IDE CLion. This new version is free for all non-commercial projects and should make it easier for people to access their tools. The post JetBrains C++ IDE CLion Free Version appeared first on GameFromScratch.com.

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Tripledot Studios acquires AppLovin's mobile games business for $800 million

GamesIndustry.biz

Tripledot Studios has acquired AppLovin's games portfolio for $800 million.

Studios 108
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How I Went From a 3D Artist to GM of a Billion-Dollar Game

Deconstructor of Fun

My growth is a reflection of the company's growth because Ive always been given an opportunity to grow Justin McFarlane In a recent chat with host Mishka Katkoff, Jackpot Party Casino GM Justin McFarlane shared a career path that breaks the usual mold. He went from 3D artist to running SciPlays Billion Dollar flagship title not by fast-tracking through roles or jumping companies, but by staying with one employer for 17 years and growing into each opportunity along the way.

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Metal Coffin: Demo Now Live!

Indie DB

Released the demo of my strategy game called Metal Coffin on steam and am looking on collecting feedback. I am looking for people willing to try the demo and give me their honest thoughts. A wish-list is always appreciated.

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NCSoft invests in TX-based studio founded by id, Naughty Dog alums

Game Developer

The investment is aimed at helping the studio bring its first game, Defect, to the finish line.

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Godot 4 Course & Ultimate World Building Assets Humble Bundle

Game From Scratch

GameFromScratch.com Godot 4 Course & Ultimate World Building Assets Humble Bundle There are two new Humble Bundles of interest to game developers, the Learn to Make Games in Godot 4 2025 by GameDevTV and the Ultimate World Building Assets Bundle. The first bundle is a collection of courses by the excellent folks at GameDev.TV while the latter is a collection of The post Godot 4 Course & Ultimate World Building Assets Humble Bundle appeared first on GameFromScratch.com.

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GTA 6's delay won't change the launch calculus for most games | Opinion

GamesIndustry.biz

It's quite a measure of the incredible status of the Grand Theft Auto franchise – as if anyone needed further convincing – that the announcement of the next instalment being delayed into 2026 quickly turned into a massive wave of hype for the upcoming game.

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Do people ever resubmit old design tests? Like if someone makes it past that stage the first time but doesn’t get the job, and then the job opens up again later down the line.

Ask a Game Dev

There's nothing stopping a candidate from doing this, but I've never done this before myself. Just because I happened to be "good enough" last time doesn't mean that the criteria or the competition for the position have remained the same. I know I certainly haven't - I'm constantly leveling up and improving my skills at work, which means that a new design test often allows me a new opportunity to improve on my old design ideas or come up with an alternative/new solution that fits the test/theme

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The Way of The Cards: Gold Update!

Indie DB

This is the gold update for our game "Way of the Cards" for EECS494 at the University of Michigan! Update consists of bug fixing, balancing, aesthetics, and audio.

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Nintendo expects the Switch 2 to sell 15 million units in nine months

Game Developer

The original Switch also remains on track to become the best-selling Nintendo console in history.

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The Hazel Engine Will Soon Be Free

Game From Scratch

GameFromScratch.com The Hazel Engine Will Soon Be Free The Hazel Game Engine is a 3D game engine written in C++ and scripted in C# developed by popular game development channel The Cherno. The Hazel Game Engine is described accordingly: Until now, the only way to access the Hazel Engine was by being a $10USD+ a month supporter on The post The Hazel Engine Will Soon Be Free appeared first on GameFromScratch.com.

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Gamescom Latam 2025 grows 30% year-on-year with over 130,000 visitors

GamesIndustry.biz

Gamescom Latam broke its own records for attendance this year, as the event welcomed more than 130,000 visitors to São Paulo from April 30 to May 4.

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How to localize multiple languages using the same text texture (bitmap/font atlas)?

Cocos

Hi everyone! Im working on a UI system in Cocos Creator 3.8.6 , and Im trying to implement localization for multiple languages (e.g. English, Cyrillic) while using the same texture/atlas for rendering styled text. My goal is to render all supported characters as part of a single texture atlas - not switching fonts per language, to maintain consistent visuals (style, color, effects).

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Phantom Havoc: Deploying a Colony

Indie DB

Colony units are non-combat units which house the civilian population. Once a colony unit is deployed, it will begin converting its civilian population into trained crew.

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Deep Dive: Lushful Photography Sim's emotive, mathematical long-exposure photography system

Game Developer

A primer on how to simulate long exposure photography in Unreal Engine.

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How true is the saying “there is more permanent then a temporary solution” in the context of game developement?

Ask a Game Dev

Once, one of my coworkers printed out "temporary" hacks in our codebase and taped them to his body to be his Halloween costume. I have a t-shirt printed with the "temporary" hacks in the code base. The name "Grey Wardens" from Dragon Age was a temporary name put in place when leadership couldn't decide on a "real" name that eventually became permanent.

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Sumo Group announces leadership changes, co-founders step down

GamesIndustry.biz

Sumo Group has announced the departure of its co-founders CEO Carl Cavers, COO Paul Porter, and director of excellence and integration Darren Mills.

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Poor Documentation for C++ in Cocos2d- v3.8.6 – Need Help Getting Started

Cocos

Cocos creator 3.8.6 scripting language is in Typescript. docs.cocos.com Programming Language Support | Cocos Creator Cocos Creator Docs Latest cocos2dx is 3.17.2 but its quite old and outdated.

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Fish Stick Protocol - Chaos Awaits!

Indie DB

We just released our first video teaser of our game Fish Stick Protocol, and feel like it's the right moment to spread the word about our online multiplayer co-op chaotic game.

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PlayStation spins out new internal studio from Bungie

Game Developer

Employees at the new studio previously worked on Destiny, Halo, Fortnite, and League of Legends.

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Kristala Has Evolved—Play the New Demo Now ✨

Astral Clock Tower Studios

Were insanely hype to add even more epicness to your weekend with the launch of a brand-new, updated demo for your favorite feline-driven ARPG. That's right! A reimagined introduction to the world of Ailur is officially LIVE MEOW on Steam!

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Indiana Jones and the Great Circle's Jens Andersson on defining 'a MachineGames adventure'

GamesIndustry.biz

Jens Andersson, the design director behind last year's Indiana Jones and the Great Circle, has a long history of working on first-person games that don't play anything like a standard FPS.

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Six Varieties of Indie Games

Game Wisdom

Six Varieties of Indie Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Each indie showcase looks at the variety of games we cover on the channel. Games shown are either press keys, demos, or from my collection. 00:00 Intro 00:14 Duck Detective The Secret Salami 1:34 Void Carrier 2:56 … The post Six Varieties of Indie Games appeared first on Game Wisdom.

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Wield Sound with Resonant Blade

Indie DB

Resonant Blade turns sound into your sharpest weapon. Match tones, unleash Triads, and strike down enemies with the power of sonic resonance.

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Pocketpair is changing Palworld further due to ongoing Nintendo and Pokémon lawsuit

Game Developer

We hope our fans understand that these changes are necessary in order to prevent further disruptions to the development of Palworld.

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Live from GodotCon Boston: Web.NET prototype

Mircosoft Game Dev

Hi there! Im Adam Scott ( @adamscott on GitHub ), the Godot Engine Web team lead, live from the GodotCon Boston 2025! On May 6, during my State of Godot and the Web talk , I revealed a world premiere to the GodotCon attendees. It was something some thought impossible, and others were resigned to not seeing during their lifetime. Please note that the VOD isnt available yet.

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EA Q4 results exceed expectations, culminating in "strong finish" to full-year results

GamesIndustry.biz

Electronic Arts has published its fourth quarter results (the three months ended March 31, 2025), which "significantly exceeded expectations" according to CEO Andrew Wilson.