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Myst developer Cyan Worlds has laid off half of its workforce

Game Developer

'Our sincere hope is to continue to be around.

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Blockbench Easy 3D Modelling

Game From Scratch

GameFromScratch.com Blockbench Easy 3D Modelling Today we revisit Blockbench (we first reviewed this application back in 2020) a powerful, but completely free and open-source 3D modelling application for Mac, Windows, Linux and even the Web. It is one of the easiest to use 3D modelling applications in existence and in addition to modeling also is The post Blockbench Easy 3D Modelling appeared first on GameFromScratch.com.

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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

From PUBG x Dragon Ball to Goddess of Victory: NIKKE x Nier: Automata and State of Survival x Resident Evil , collaboration events with renowned franchises have consistently demonstrated their ability to significantly enhance mobile game performance. These events can drive UA by tapping into an existing fanbase, potentially bringing in thousands of new players who might not otherwise have considered hitting the download button.

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Awesome Free Game Development Tools

Game From Scratch

GameFromScratch.com Awesome Free Game Development Tools Today we look at some of the amazing free game development tools available in 2025. We start of quickly with the most commonly used applications, then we move into perhaps more obscure but no less awesome and FREE tools available to game developers. In the video we also mention to The post Awesome Free Game Development Tools appeared first on GameFromScratch.com.

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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

We released Godot 4.4 in early March and we are delighted to see the reception, with so many users upgrading to it on day one and sharing their favorite new changes on social media! If you havent seen the 4.4 release page , its well worth a read! Since then, weve started the development phase for Godot 4.5 at full speed (with a first dev snapshot released last week!

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Godot Tactics RPG – 15. Turn Order

The Liquid Fire

7thSage again, welcome back to part 15 – Turn Order. Up until this point, units have taken turns one after another, with no consideration for speed or any variation. In a tactics game such as Final Fantasy Tactics, units get their turn based on their individual speed, which can also be affected by things such as slow and haste. In this lesson we’ll be creating a controller class that will be able to handle cases such as those.

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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Ever marvelled at the breathtaking landscapes of The Witcher 3 or the striking character designs in Hollow Knight? Behind every immersive world lies a meticulously crafted game art pipeline, a process where raw ideas evolve into interactive, polished assets. Game art isnt just about making things look good. It sets the tone, drives immersion, and enhances storytelling.

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Overload C++ Game Engine

Game From Scratch

GameFromScratch.com Overload C++ Game Engine Today we are looking at Overload, a C++ powered open-source game engine with a Lua scripting interface for game logic. Overload started life over 6 years ago as a graduate project and has since turned into a growing open-source game engine. It has a shocking number of features including a The post Overload C++ Game Engine appeared first on GameFromScratch.com.

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Godot XR update - March 2025

Mircosoft Game Dev

In the second half of February 2025, the Godot XR Community held their latest Godot XR Game Jam. It was organised by Bastiaan Olij and Malcolm Nixon acting in their roles as representatives of the general Godot XR Community. This was a week-long event in which developers had to create an XR application using the theme Enchanted. XR has great potential on this topic, whether you interpret this as physical spell casting, a magical environment, or something else, and the entries did not disappoint.

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The EU has just banned virtual premium currencies in video games that represent, requiring the games use the actual currency amounts. Thoughts on this new law?

Ask a Game Dev

For those who do not understand this change, in the EU any in-game purchase that can be made for paid/premium currency must display the actual cost in local currency to players. Here is my MS Paint mockup of how such a thing would look as required. The new regulation also requires the conversion rate of premium currency to real money at the baseline exchange rate (e.g. buying the smallest pack of premium currency).

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

The mobile gaming industry has exploded recently. Earlier in 2020, it was estimated at US$71.9B, but now it is expected to grow at 11.5% of the CAGR to reach US$1535B by 2027. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development.

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Ubisoft spins off new subsidiary for three of its biggest franchises in partnership with Tencent

Game Developer

The publisher is spinning off a new subsidiary for its Assassin's Creed, Rainbow Six, and Far Cry brands, with a major investment from Tencent.

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AWS GDC 2025 Highlights

AWS Games

Nearly 30,000 attendees were welcomed to the March 2025 Game Developers Conference (GDC) at the Moscone Convention Center with an official ribbon cutting by the Mayor of San Francisco. Games industry professionals, executive and enthusiasts visited the Amazon Web Services (AWS) for Games GDC booth to witness how the cloud, AI, and real-time streaming are transforming the games industry.

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Previously, you’ve explained that even with all the high-profile flops recently, lifestyle games with a big investment up-front and ongoing revenue are still the most financially viable projects. Would there be a tipping point in the market where that changes, and smaller and more experimental projects become the more viable strategy?

Ask a Game Dev

Sure. If spending on the smaller and experimental projects severely eclipses the spending on the mega franchises, the publishers would take notice and you'd see a lot more of the former. The gaming industry is, unfortunately, very hit-driven. The top 10% of earning games take in ~90% of the total revenue for the entire industry. Work horse franchises like Call of Duty, Pokemon, Grand Theft Auto, Madden, Fortnite, Monster Hunter, etc. generally out-earn the experimental and new games by orders of

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Why More Parents Are Choosing Online Coding Classes—And What Sets RP4K Apart

Real Programming

The world our kids are growing up in doesnt just include technologyit is technology. From the apps they swipe to the AI tools theyll one day manage (or build), tech is no longer optional. So, it makes sense that one of the fastest-growing extracurricular activities today isnt basketball or pianoits coding. But heres the twist: this boom isnt happening in traditional classrooms or weekend workshops.

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'We write good stuff in the pub:' the comedy first approach to Thank Goodness You're Here

Game Developer

The duo behind Thank Goodness You're Here chat about the challenges that come with creating an entire city filled with silly people and funny things to do.

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Godot + Toon Boom = Jump!

Game From Scratch

GameFromScratch.com Godot + Toon Boom = Jump! Toon Boom, the creators of the Toon Boom Harmony (and other) 2D animation packages have just announced a new product in beta format, Toon Boom Jump! Toon Boom Jump! takes the animation tools they are known for, but integrates the open-source Godot game engine. Toon Boom already offering a gaming The post Godot + Toon Boom = Jump!

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Tencent invests $1.25bn in new Ubisoft subsidiary focused on Assassin's Creed, Far Cry, and Rainbow Six

GamesIndustry.biz

Ubisoft has "accelerated its transformation" by developing a new operating model and subsidiary following a $1.25bn cash "injection" from Chinese megacorp Tencent.

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Action RPGs vs. Traditional RPGs: A Deep Dive

Game Wisdom

Action RPGs vs. Traditional RPGs: A Deep Dive Josh Bycer josh@game-wisdom.com Role-playing games (RPGs) have long captivated gamers with their immersive worlds, complex narratives, and deep character progression. However, within the RPG genre, two prominent subgenres stand out: Action RPGs (ARPGs) and traditional RPGs. The distinction between these two styles of … The post Action RPGs vs.

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✨Kristala Enemy AI Update Pouncing on Steam April 1st!✨

Astral Clock Tower Studios

Ailurs chosen, prepare yourselves! Our next impactful content update is dropping on Steam on April 1st! This action-packed baby will bring you a ton of new features, enemy AI refinements, and highly requested improvements to combat, enemy behavior, and the games core combat and stealth systemsall based directly on your feedback!

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Cyberpunk 2077 developer CD Projekt taps Scopely to develop franchise spin-off

Game Developer

The Polish studio has partnered with the mobile specialist to create a game set within one of CD Projekt's IPs.

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Building A Full-Stack Online Game Framework

Cocos

This comprehensive course is designed to teach you the fundamentals of Go while guiding you through the creation of a full stack web application.

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Yoko Shimomura to receive BAFTA Fellowship

GamesIndustry.biz

Japanese composer and pianist Yoko Shimomura will be awarded a BAFTA Fellowship at the BAFTA Game Awards on April 8, 2025.

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Cybersecurity Innovations in Online Casino Websites

Game Wisdom

Cybersecurity Innovations in Online Casino Websites Josh Bycer josh@game-wisdom.com Transforms in the digital gambling field continue during recent times to better protect operational security. Millions of daily players who share their information with online casino platforms have shifted security from a technical mandate to an essential operational requirement that … The post Cybersecurity Innovations in Online Casino Websites appeared first on Game Wisdom.

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Progress Report March 2025: Act 1 Incoming🎬

Yotes Games

A New Progress Report has Appeared! Q1 is already almost officially OVER!! And sadly, there's still no Act 1 Alpha demo yet. However,big important tasks have been done like putting NPCs on every map with movement behaviors, battle teams, and placeholder dialogue. It's starting to look and feel like a real Adventure Mode now, but it's not really "a thing" until there's cutscenes tying it all together, ya know?

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Activision user research workers are unionizing 'to create an industry that works for them'

Game Developer

The newly-formed union intends to push for better wages, job protections, and transparency in the workplace.

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No Foolin' Here - Kristala's Enemy AI Update is LIVE MEOW on Steam ⚔️

Astral Clock Tower Studios

Greetings, Kristalans!No jokes over here! The newest Kristala update is officially LIVE MEOW on Steam, bringing a host of major improvements, new content, and impactful gameplay refinements to make your journey across the dark-fantasy world of Ailur more intense, immersive, and rewarding than ever before.And to celebrate this exciting milestone, were launching our biggest discount yet40% off Kristalas Early Access release!

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CD Projekt reports third best year for profit despite no major launches in 2024

GamesIndustry.biz

CD Projekt has released its financial results for 2024, reporting its third best year in terms of net profit despite no major launches.

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Maximizing Fun with Social Casino Welcome Bonuses

Game Wisdom

Maximizing Fun with Social Casino Welcome Bonuses Josh Bycer josh@game-wisdom.com The primary goals of social casinos are entertainment, community engagement, and, of course, enticing bonuses! A well-structured sign-up bonus can help you take full advantage of what the site offers, including free coins and exclusive game benefits. But how can … The post Maximizing Fun with Social Casino Welcome Bonuses appeared first on Game Wisdom.

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Folklands is now available!

Indie DB

Cozy settlement builder Folklands is now available in Early Access.

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Nintendo launches new mobile app to speak directly with players

Game Developer

The Switch maker is also introducing virtual game cards to enable digital game sharing.

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Gradient Shader Works in 2.4.7 But Not in 3.8.2

Cocos

Thank you for your response! I understand that in Cocos Creator 3.8 , I can access the vbo and modify the vertex colors using: let ur = this.node.getComponent(UIRenderer); let vb = ur['_renderData'].chunk.vb; // vb[5], vb[6], vb[7], vb[8] are rgba components of 1st vertex color // vb[14], vb[15], vb[16], vb[17] are rgba components of 2nd vertex color However, I am facing issues while trying to set a gradient color dynamically in Cocos 3.8.2.

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Azra Games appoints PlayStation's former co-head of mobile, Kris Davis, as CBO

GamesIndustry.biz

Azra Games has appointed PlayStation's former co-head of mobile, Kris Davis, as its chief business officer.

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The Positives of Gambling and Gaming in Today’s Society

Game Wisdom

The Positives of Gambling and Gaming in Todays Society Josh Bycer josh@game-wisdom.com From Taboo to Boom Gambling is a long-debated issue commonly associated with addiction and economic issues. Yet, research and on-the-ground observation show a more complex scenario. While also respecting the potential dangers, it is also important to examine the pros … The post The Positives of Gambling and Gaming in Todays Society appeared first on Game Wisdom.

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Living World Project - 0.12.0 hit physics

Indie DB

Almost done! Been experimenting with some ragdoll hit physics for when connected with skill attacks. Planning on spending some time to do some blood decal effect next. Stay tune!

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Pentiment director explains how going all-in on fonts helped elevate the medieval Detective RPG.

Game Developer

Game director Joshua Sawyer talks about knowing when to 'go big,' and the many ways you can make text-reading dynamic and exciting in games.

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How to skew a sprite on cocos creator 3.8?

Cocos

Cocos3.8.6 has been released, you can find the new component called UISkew. please use it for a try.

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