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Apple stakes its claim to AAA gaming on mobile with iPhone 15 Pro series

Game Developer

Apple revealed the upcoming iPhone 15 Pro series, powered by a redesigned GPU, with exclusive ports of AAA console and PC games. This insight explores its importance, and why meaningful gains for publishers are far from guaranteed.

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Epic’s Alan Wake 2 heralds a new dawn of digital-only AAA games

Game Developer

Epic Games, the publisher behind Alan Wake 2, a premium single-player game on consoles and PC, is defying consumer expectation by releasing the game as an exclusively digital release.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and frameworks that are being used for VR game development projects.

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What Resident Evil Village on iOS tells us about the future of AAA mobile game development

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox When you play Resident Evil Village on an iPad Pro, it's flabbergasting to believe that this is Capcom's latest mainline entry running natively on a mobile device, looking every bit as good as its home console counterparts.

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How to Seamlessly Integrate Stories Into AAA Console Gameplay

Starloop Studios

With AAA console game developers focusing on ensuring their games are more immersive than ever, intersecting gameplay and narrative has never been more crucial. Though the vast majority of games have a story, very few of them allow for meaningful gameplay and story integration.

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sorry this is 2 questions in 1 on very different topics haha. but im not a game dev nor am i likely to get the skills in game dev- i am very in marketing & analytics though as well as a mix of other stuff. would you know if, size of studio asides, do aa/aaa studios or publishers have good sized non game dev teams? i really want to get involved in the creatives industry (wether it be games or something like shows) outside of direct creation but i dont know what the market for that is like, especially as someone in the global south. the 2nd unrelated thing is DATV has a weird (?) save limit on console. pc has 100 saves unli characters, but console is currently hard capped at 3 characters. would you have any ideas or insights as to why that might be the limit they chose?

Ask a Game Dev

For your first question about what kind of non-creation teams there are: Game dev studios typically have internal support teams - back end, build, IT, user research, etc. that are primarily there to support game development and content creation efforts.

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The 7 Stages of Game Development

Starloop Studios

The game development pipeline is a lengthy process. In our experience working on everything from AAA titles to smaller-scale projects, a common thread are the stages of game development.