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How to Build up a Facebook Page as a Board Game Dev

Brand Game Development

In this past year, I’ve been using Facebook’s advertising system to increase the visibility of blog posts and to drive people to the Highways & Byways Kickstarter mailer. A few hundred dollars in advertising money have gone a really long way toward increasing the visibility of my projects. You have strike a balance.

Build 130
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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

Many developers have invested in more innovative gameplay mechanics to broaden the audiences they can advertise to, with the diversification of game genres being a natural extension of that. Players progress through levels against PvE opponents and can upgrade and purchase new cards to build their perfect deck.

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How to Build a Mailing List and Send Newsletters as a Board Game Dev

Brand Game Development

As such, this guide will be split into five parts: Mailing List Basics Setting up a Mailing List on MailChimp Creating a Landing Page that Works Creating a Template that Works Building Your Mailing List. Everything else is extra, so you have to strike this subtle balance. Building Your Mailing List. Mailing List Basics.

Dev 130
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Meta x Kwalee: Leveling Up Mobile Gaming with Hybrid Monetization and AI

Deconstructor of Fun

Manish breaks it down: with hybridization, studios can start monetizing right out of the gate, capturing ad revenue early on and building toward IAP conversions down the line. Advertisers are keen to reach players who spend, which drives up CPMs and ad revenue. Automation driven by AI is also reshaping user acquisition.

AI 52
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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

Previous to making their own indie games, the studio’s background was in advertising and product design. We seek to build long-form interactive storytelling that features the tactile interactions and transition heavy animation that we’re familiar with. This gave the studio a bit of an outsider perspective. he says.

Art 138
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Solo dev Diego Ras of Raccoo Venture “Everything starts with paper and pencil”

PreMortem.Games

He started his career in advertising, but the world of video games always held his real interest. Many years passed and, after graduating, I started working in the advertising field. However, the studio still focused on the advertising area and my interests were increasingly focused on the games.

Dev 163
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Telegram x Web3 Gaming: Why So Popular and How Can I Get In On This?

Deconstructor of Fun

It’s a simple but very slickly designed “business sim” where you build your own ‘crypto exchange’, with a hamster as CEO. CASHING OUT: The actual Stars balance a game publisher earns can be reinvested in ads promoting the app , which in theory cuts out a lot of the “middle man” costs necessary for a publisher to pay in standard mobile gaming.

Games 52