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Summer 2025 Game Development Student Internship Roundup, Part 2

Ask a Game Dev

Associate Development Manager Co-op/Internship - Summer 2025 (Sports FC QV) Game Product Manager Intern (Summer 2025) Music Intern EA Sports FC Franchise Activation Intern Associate Character Artist Intern Client Engineer Intern Visual Effects Co-Op Associate Environment Artist Co-Op (Summer 2025) Game Design Intern (Summer 2025) Game Design Co-Op (..)

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Navigation Server for Godot 4.0

Mircosoft Game Dev

Navigation Agent. The agent is also responsible for avoiding collisions. The agent just need a Vector3 as target to reach, and in our case I want to take this position from a spatial node; notice this code in the character script: [.] but what does the agent do if I move the region around? Navigation Obstacle.

Agent 52
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Breaking the Monotony with Adaptive AI Gaming Solutions

Logic Simplified

Machine learning techniques are also being harnessed for character animations, thus enabling lifelike movements and expressions. The main objective of adaptive agents is to provide entertainment to end-users. A new era of interactive entertainment is here!

AI 52
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Top WordPress Trends to Watch in 2024

Logic Simplified

They come with customizable templates, user-friendly tools, pre-built designs, animation effects, and content resizing and repositioning features. Chatbot Integration A chatbot is an AI-powered system that can perform the functions of a human agent through a chat interface.

Content 72
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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Some of the fundamental blocks for realistic AI NPCs are facial animations, lip synchronization, and emotion control for the character’s voices, all of which needs to be generated in real time during gameplay. They used NVIDIA Audio2Face to power the facial animations of their characters, and NVIDIA Riva for speech-to-text and text-to-speech.

NPC 52
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An Era of Digital Humans: Pushing the Envelope of Photorealistic Digital Character Creation

Nvidia

There are three main components to making a digital human, and each of these requires a different combination of art and technologies: generation, animation , and intelligence. For animation and movement, artists must look at the physical elements of the digital human, from the body and face to hair and clothing.

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AI-powered Unity is Revolutionizing the Gaming Industry

Logic Simplified

This AI character is a way of Unity showing how its platform can be used not only to create and animate characters but also to dynamically interact with them. Unity AI-driven Characters Unity created an AI-powered high-fidelity character and named it Orb.

AI 52