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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

The use of game engines to generate interactive content is a common choice for people these days. Unity , which is one of the popular game engines, is widely used for mobile applications that run on smartphones. In this case it is assumed that all Unity builds will run on Linux agents.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Convai also developed an extension in NVIDIA Omniverse that enables users to connect their 3D character assets with intelligent conversation agents. Convai NPCs can navigate complex verbal instructions and convert them to natural actions in the game engine. Examples include interacting with the environment or other characters.

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Warzone 2 Won’t Launch: What Causes It and How To Fix It

Game Errors

The game still delivers unparalleled battle royale gameplay powered by an outstanding game engine and exceptional shooting mechanics. Navigate to the Details tab and close all Blizzard processes like Battle.net Update Agent and Battle.net. Why is my Warzone 2 not launching?

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Release candidate: Godot 3.4.3 RC 1

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community. x releases no longer works in 3.4.3

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Hosting Persistent World Games on Amazon GameLift

AWS Games

Backend APIs and the sample client The sample game client is built in Unity, but you can integrate with the Backend API from any game engine. Refer to this blog post on how to integrate Unreal with AWS SDK as well as Amazon GameLift on Unreal to build a similar integration in the Unreal engine.

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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community. These issues are fixed in Godot 3.4.4.

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Release candidate: Godot 3.4.3 RC 2

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community. x releases no longer works in 3.4.3

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