Remove Alpha Remove Bug Remove Shaders
article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. Custom shader alpha issue NewProject.zip (90.8 I found an increase in memory when changing scenes, but I can’t find a solution. sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project.

Alpha 52
article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. Custom shader alpha issue NewProject.zip (90.8 I found an increase in memory when changing scenes, but I can’t find a solution. sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project.

Alpha 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. Custom shader alpha issue NewProject.zip (90.8 I found an increase in memory when changing scenes, but I can’t find a solution. sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project.

Alpha 52
article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. Custom shader alpha issue NewProject.zip (90.8 I found an increase in memory when changing scenes, but I can’t find a solution. sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project.

Alpha 52
article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. Custom shader alpha issue NewProject.zip (90.8 I found an increase in memory when changing scenes, but I can’t find a solution. sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project.

Alpha 52
article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. Custom shader alpha issue NewProject.zip (90.8 I found an increase in memory when changing scenes, but I can’t find a solution. sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project.

Alpha 52
article thumbnail

Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

But we're not there yet and we'll keep having frequent alpha builds until we're ready to slap the beta label on the engine. All editor builds for this alpha have been updated with a hotfix. All editor builds for this alpha have been updated with a hotfix. Grouping annotations for shaders ( uniform_group ). alpha builds.

Alpha 52